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Advance Wars  
Strategy & Simulation Game Boy Advance 5.0 (34 votes)
You don't have to be a military genius to recognise that "Advance Wars" is one of the best strategy war games for any console. The game pits four fictional city-states in a battle for territory; your job as commanding officer is to defeat the enemies in turn-based combat over land, air and sea. "Advance Wars" has a stiff learning curve, but its interactive tutorials can turn the greenest GI into a great leader of pixelated men. The game also offers many multiplayer options, including the ability to play against a friend by passing the GBA back and forth, and to extend the possibilities you can also create new battlefields and trade them with others. Despite cutesy visuals, this is a very deep game that is also accessible. For GBA generals looking to flex their tactical muscles or anyone looking for a simply great GBA game, look no further. --"Mark Brooks"

Advance Wars 2: Black Hole Rising  
Role-playing Games Game Boy Advance 4.5 (23 votes)
"Advance Wars 2"--a sequel to possibly the best game ever for the Game Boy Advance--is finally here; it's exactly the same as it was before, and for once that's a really good thing.
A turn-based strategy game of the type that PC owners regularly use to send their children to sleep, "Advance Wars 2" should by rights be just as dull; but a combination of slick presentation and an insistence on keeping the rules simple and the unit types and map sizes to a minimum means it's actually one of the most insanely addictive games since "Tetris". Manipulating armies of tanks, battleships and air-force bombers has never been so much fun.
As noted, there's nothing very different about this sequel except for a few new enemy-fixed gun emplacements and one new unit, the slightly dull neotank. Perhaps the most significant change is that the COs (the commanding officers who act as personification of either side in the battle) now have two levels of special ability, which ups the tactical considerations of the game a notch.
The full-featured map designer is also maintained from the previous iteration, as is the facility for two players to compete against each other using the same console and cartridge, or for four to gang up using a Game Link cable. It is, in short, one of the best things ever. --"David Jenkins"

Agents of Mayhem  
Action Adventure PlayStation 4
In a simultaneous global assault, LEGION has taken control of the nations of the world and the only force left to stop them is MAYHEM. Led by the mysterious and no-nonsense Persephone Brimstone, MAYHEM's elite Super Agents are called to the city of Seoul, South Korea. Led by LEGION Minister Doctor Babylon and his diabolical lieutenants, a nefarious plot is set in motion to build a world-altering device that will grant unrivaled power to the supervillain organization. In order to stop LEGION and take back the world, the Agents of Mayhem will traverse a sprawling urban battlefield from the ground to the rooftops and team up as a super-agent collective to stop LEGION at any cost. Success is far from guaranteed and collateral damage will be substantial, but it's all in a day's work for the Agents. The Agents of MAYHEM (Multinational Agency for Hunting Evil Masterminds) fuse together technology, weaponry and gadgets to create an all-out arsenal of futuristic warfare-and have absolutely no qualms about putting it all to use against their enemies. Featuring an original storyline, trademark over-the-top open-world gameplay, and the look-and-feel of a distinctive superhero cosmos, Agents of Mayhem is a true Volition game. This new IP is a part of the Saints Row universe, sharing certain story elements, symbolism, and design inspiration with the multi-million selling franchise. Building on the unique skill of the AAA studio to continuously surprise, endear, and engage players, Agents of Mayhem represents the culmination of over a decade of open world experience and creativity.

Action & Shooter PlayStation2 4.5 (8 votes)
I've been quite a fan of the tv series for a while now, so I've been looking forward to the release of this game and I have to say I'm pleased with the results. It's a third person stealth combat affair so if you like Splinter Cell, Metal Gear Solid, Hitman and the Tenchu stealth assassin games this will be right up your street.
The basic premise is that you are Sydney Bristow, CIA agent and up until recently a double agent working inside SD-6. Now you are sneaking your way through various espionage missions in an effort to "acquire" items and information and generally save the world. They've clung quite close to the tv series so the characters are all there in their usual roles. At your disposal are a large number of gadgets and gismos provided by the technical guru (geek) Marshall, also there is your years of spy training and martial arts knowledge.
The graphics are superb, they've evidently taken some time to try and get the shapes of the faces right as you can really recognise the people you're working with and the surroundings look convincing. The voice acting is good, as are the sound effects. The gameplay is reasonable with nothing too difficult to achieve and it has a longevity that will keep you kicking butt in to the small hours of the morning.
"So if this game's soo superb why only the 4 rating?" I hear you ask, well as silly as it sounds you can't jump, the best you can hope to achieve is to climb nearby objects if they are climable, also there's no tutorial so you're thrown straight in to the action without a clue how to do anything. This is not a major problem either as there is nothing too difficult to do after a bit of practice even taking on four or five guys with guns at the same time is achievable. (which ironically is also a little disappointing) My final gripe is that the stealth aspect is very hit and miss. You can be creeping along confident that you're safe and get spotted without any warning, a few moment later you could be in the open just standing around and people a little distance away will not notice you.
In all I'm thoroughly enjoying this game and its links to the Alias tv series and would recommend it to fans and gamers alike. But this game doesn't quite match the awesomeness of Tenchu for me.

Alien Hominid  
Action PlayStation 2 4
Alien Hominid combines classic shooter action with 2D side-scrollers and great-looking, basic graphics for a seriously fun gaming experience. In this shooter, the tables are turned -- you're an alien shooting it out against and army of humans. Fight to survive by using the right weapons and your digging skills, and live to make it back it home!

Alien Trilogy  
Sega Saturn 5.0 (1 votes)
"In (your home), (Acclaim) can hear you scream (for joy!)"

There was a movie out sometime ago which starts with the phrase "In space, no one can hear you scream." That movie was Alien and it turned out to be the scariest action thriller, which spwaned three sequels. Now Acclaim, with the help of Probe and Fox Interactive, decided to make an action shooter video game.

You play as Lt. Ripley, who assists the Space Marine infantry to wipe out the Aliens in a three stage, 50 level game. The first stage, based on the second movie, Aliens, you take on the creatures infecting the planet colony of LV-426. Then from Alien 3, you are taken to the prison planet and the final stage, you're back to the beginning of the first movie. At the end of each three stages, you face the big, bad queen alien in a final showdown. Along the way, you also face soldiers and synthetics, sent by the Company to capture the monsters and to kill you if you get in their way.

The graphics are great. Moving around in a 3D world like in Tomb Raider that has a gothic, movie atmosphere is seer genies. But the animation needs work, because the frame rate is slow and limited in some areas, and the pixelization is bad up close.

The music is terrific! With 13 theme tracks on the CD, it gives an errie, foreboding feeling to the dark and creepy corridors. Even though the music didn't come straight from any of the 3 movies, it sound professionly like it. The sound effects are excellent, too. They sound very real, from the automatic pistol to the pulse rifle. Other sounds such as the Alien screams and the crawling Facehuggers are chrisp, clear, and, the best part, they come when you least expect it. There times when I walked through the gloom hallways that I unexpectly hear the Alien scream that I jump into action, trying to locate it, only to find that there is nothing in front of me. I don't know whether they are in the next room, close off, or that they'll jump out from the dark. Scary.

The gamplay is based on other first player shooters, such as Doom. That means there is no character on the screen to control. You see the screen like you see through your own eyes. This what gives me the most trouble. Because of this setup, I have very limited vision. Without radar, I can't see whats behind me. I have difficulty finding and secret passageways in a short time. It's a good thing it doesn't have jumping ability, like in Turok, because it's hard to measure the distance. Don't get me wrong. The idea is pretty good. It adds the element of surprize that way. I just wonder if the gamemakers decided instead to put the Ripley character in the game. Have her shoot and dogde the Aliens. Then the reviews would say that it is a Resident Evil clone, rather than a Doom clone. The good news is that the control are accurate and quick because you need it in order to swich weapons and gun down the Alien and Company scum. The replay value is high, as well, because not only does it have backup memory, but also a password option, so you can put codes in for a certain level or to get unlimited ammo and health.

In all, this is a great solid game. Suspense and high intensity are inthis game and all the elements from the first three movies are included as well. I read reviews saying that the game is not good because the Aliens move slowly, wanting to be shot. That they don't act like in the movie. I say that if they did, the game would be over in less in a minute. In truth, they move pretty fast, dodging your shots, and they take a lot of hits. If you love the movies, than you getting the chance to blow up Aliens and Company lackeys in this game. There are still some stores online that you can buy this game from. Just don't play in the dark.

Reviewer's Score: 7/10, Originally Posted: 04/10/00, Updated 04/10/00

Alone in the Dark  
Action & Shooter Nintendo Wii 1.5 (22 votes)
There’s something strange and frightening happening in the middle of New York City’s Central Park; something whispered to have been intentionally kept secret; something that players are compelled to explore in "Alone in the Dark".Known today as a safe haven for New Yorkers yearning for relief from the stresses of their chaotic metropolis, history records that Central Park was built on a useless swamp, yet as the New York City skyline hurtled towards the sky over the last 150 years, making the city the most expensive real estate in the world, the park has remained untouched. Why? Civic pride? Perhaps, but the recent strange happenings in and around the park are casting doubt on that, doubts that require investigating.

"The return of an iconic series"
"Paranormal PI Edward Carnby. ."
"Stunningly spooky views of NYC. ."
"The odd wildlife of Central Park. ."
"A whole new inventory system. ."Enter Edward Carnby, Paranormal InvestigatorDespite the title, "Alone in the Dark" is actually the fifth game in a series that dates back to 1992 and centers around the experiences of Edward "the reptile" Carnby. A paranormal investigator by trade, Carnby is looking for answers to the strange events and horrific creatures reported in and around the park, but gets more than he bargained for when all the mysteries and terrors of the park spill out over the course of one apocalyptic night. It’s the player’s task to avoid the new frightening dangers of the park as you search for the answers to what these supernatural occurrences mean and why they are happening.Gameplay Based on Full Player ImmersionPacked full of action and vivid in its realism "Alone in the Dark" goes to the extreme to keep players engaged and immersed by plunging them into the heart of the action in real-time at every turn and challenging them to survive using full movement control. The goal here is to allow players to do or at least feel that they can do more or less whatever is possible in real life, within the game.Need to avoid a blast of steam or an eruption of fire that has shot up in your path? You can simply side-step it or you can handle the obstacle with a little more panache by using the environment around you, for example by swinging around it using reachable pipes or wires. In another situation you may be challenged by attacking monsters. No problem. You can take the path of least resistance, again by side-stepping them or placing an obstacle between yourself and them, but if you are feeling like taking out a little aggression you can pick up a board, chair, box, etc. and have at it. Nearly anything that you come across that would be usable in real life is usable in game and can be wielded in several different ways.In addition, game developer Eden Studios has done away with a few in-game conventions in favour of real life upgrades. Instead of old-fashioned health bars "Alone in the Dark" uses realistic body damage and physiological effects to show players how much damage has been done to Carnby by the new dangerous nightlife of Central Park. Basically this means if Carnby has been taking a licking he’s going to be a little bloody. Monsters use sensory perception of all kinds to find their victims, so players need to keep aware of Carnby’s physical state, as well as the impact he has on his surroundings. Also gone are traditional inventory systems that take players out of the game while you switch or check items in your possession, replaced by an in-game inventory system where items are carried in the folds of Carnby’s trench coat. This allows you to stay in the action the whole time. Sticking with the realism theme, the number of items that Carnby can carry is limited, but since ingenuity is built into the system, items can be combined or their uses altered, mostly with tape, so players can adjust as challenges arise.TV Style Intensity That Keeps You HookedBuilt around a unique television style episodic narrative game structure, the storyline of "Alone in the Dark" is split into a number of distinct 30-40 minute episodes, doled out one at a time as you play. This new way to progress through the storyline ensures that players can enjoy the game regardless of the amount of time they have available without ever feeling lost. Each time a saved game is launched, the episode will begin with a video summary of the previous episode to quickly re-immerse the player in the story, removing the need to remember where you were or what you were doing at the end of your last play session. In addition, every episode will also close with a nail-biting, cliff-hanger ending to rattle players’ nerves. And when you choose to leave the game, a video teaser of the next episode will play to leave players always wanting more.Vivid Photographic RenderingEven on a bad day, and this will be a bad one, Central Park and New York City are something to see. With Game developer Eden’s proprietary Twilight technology and rendering engine, players can expect to see everything from the City’s famous landmarks to the manifestations of the evil that have been festering in Central Park come to life as if you were there. This lavishly detailed game world takes advantage of highly realistic and advanced cinematographic effects including depth of field, camera focus, numerous light sources, moisture, reflections and High Dynamic Range effects.Whether it’s the innovative game play, the unique episodic game structure, the advanced physics or the return of a ground-breaking protagonist recast in the modern era, "Alone in the Dark" holds something for players willing to take on the mysteries and dangers at the heart of Central Park.

Alone in the Dark: The New Nightmare  
Horror PlayStation 4.0 (13 votes)
The "Alone in the Dark" series is a gaming phenomenon, and the newest release, "The New Nightmare"--the fourth instalment--has made it to the PlayStation. This is more than the first and third in the series did. You might wonder whether a graphical adventure translates all that well to the PlayStation format; rest assured that in this case it does. The range of controls is perhaps a little limited in comparison to what you'd expect from a PC and actually getting the characters to move around is a bit awkward at first. But from the cinematic opening sequences right through the action, the atmosphere is suitably dark and foreboding and this makes up for any slight difficulties of gameplay. "Alone in the Dark: The New Nightmare" is actually two games in one. Edward Carnby's best friend Charles Fiske has been found dead near Shadow Island after looking for three ancient Indian tablets. Carnby joins forces with Aline Cedrac, a university lecturer specialising in ancient Indian languages--this ability isn't the only reason she's keen to find out more about Fiske. When Aline and Edward arrive at Shadow Island they become separated and you can take the part of either character. The one you choose will dictate how you play and solve the game, so complete it one way and you still have the challenge of trying it the other. "Alone in the Dark: The New Nightmare" is engrossing right from the word go. The puzzles start immediately and there is no let-up. Start to play this game late at night, close the curtains, turn the volume up and you won't want to stop until the mystery is solved--twice. --"Sandra Vogel"

Alpha Protocol  
PlayStation 3
The year is 2009. Hundreds of innocent passengers and crew are killed after a commercial airliner is shot down over Eastern Europe. The culprit? A high-tech U.S. defense missile which had somehow fallen into the wrong hands. As government agent Michael Thorton, you have been chosen to find those responsible and bring them to justice. Become the spy of your choosing in a modern-day conspiracy plot. As you progress, decide how to develop abilities such as devastating physical combat moves, customization of your weaponry, and the use of ingenious gadgets and traps. Stay vigilant though – the cast of Alpha Protocol will react intelligently to your every move, resulting in the most exciting and unpredictable role-playing experience ever created.

Anguna: Warriors of Virtue  
Role Playing Game (RPG) Game Boy Advance
Anguna - Warriors of Virtue is a new game developed for GBA by Nathan Tolbert.
The game is an action adventure RPG similar classic games like Zelda or Secret of Mana.

•6 dungeons and a large overworld to explore
•Exclusive NEW Dungeon for this cartridge release!
•Multiple weapons and items including: a sword, bow & arrows, bear traps, dynamite, lantern, magic •boots, and more
•Many hidden rooms, secrets, and powerups
•Lots of interesting enemies and boss monsters
•Bugs have been polished on this cart release version.

Animal Crossing  
Kids & Family GameCube 4.5 (658 votes)
Animal Crossing lets you cross over into a whole new world where you experience real-time exploration.

Well, the concept is amazingly simple. You live in a little town (mine was christined Jamaica by my little sister in honor of our upcoming trip to the actual island) in a little house. You can fish, dig for treasure, hunt bugs, and do favors for neighbors (all of which are cute little animals that vary depending on which type of town you ended up with). You have to pay off the mortgage for your house. You can chat it up with residents, visit the local museum, or go shopping. If that gets boring, you can always decorate your house with the seemingly unlimited amounts of rugs, wallpapers, and furniture. Sounds kinda redundant, huh? It's not.
What really makes this game fun? Three things. First of all, the detail in this game is amazing. The towns residents don't just interact with you, they interact with eachother. Several times a day I'll walk into an area to see one character whisper something to another, resulting in either one or both of them getting extremely angry (you can't talk to them while they're like this!) They'll also give eachother presents, and gossip behind eachother's backs. Also, if you share the town with another player (I share with my sister) the town's residents will tend to favor one of you over the other (e.g., a hippo named Lulu loves bragging to me about my sister, showing me her letters, and gushing about favors she did). Secondly, the town is bursting with surprises. You may start a conversation with a character only to have them suddenly give you a gift. New characters may appear, to move in or just visit. My favorite is a disgruntled mole that shows up and spazzes every time I restart the game. Because how would you feel if someone just started your whole world over again? Finally, the real time aspect of the game is great. On Sundays a warthog comes through the town selling turnips. On Saturday nights a guitar playing dog cranks out tunes. On holidays, there are celebrations (for example, I recently got a notice about a New Year's bash at the wishing well). Want to visit a resident? If it's past their bedtime, you're out of luck.
So it sounds like a kid's game? No way. It appeals to little ones (Preschoolers will adore the simple things, like shaking trees, collecting seashells, and moving furniture), grade-schoolers (the museum curator spews interesting facts, and it's always fun to interact with town residents), and teenagers and adults (there's a surprising amount of strategy involved!). What's also great is that you can never "beat" this game. Like The Sims, you basically play until you get sick of it.
I strongly reccomend this game to ANYONE of ANY AGE. Very addictive and endlessly fun, this game is worth your money!

Another Code: R  
Adventure Nintendo Wii
Another Code: R is the sequel to the critically acclaimed Nintendo DS game Another Code. The Wii sequel is set 2 years on from Another Code but in the same universe and will also follow the familiar heroine, Ashley. After solving the mystery of her father's disappearance in the first Another Code, Ashley is now on the traces of her late mother and trying to unravel the mystery of her death. On her adventure at Lake Juliet's Camp, Ashley will investigate several locations, and encounter several characters; some of which know more than they tell her on her mother's past. Ashley will also face several puzzles which can be solved by carrying out various actions with the Wii Remote, and find items amongst the camp. Cell-shaded style while keeping true to the original hand-drawn characters of the first game Unique puzzles that incorporate the use of the Wii motion-sensor controls

Another Code: Two Memories  
Action & Adventure Nintendo DS 4.0 (24 votes)
Another Code: Two Memories utilises the unique Nintendo DS features, such as the touch-screen and microphone, to put players in the middle of one of the most gripping adventures they will ever experience! In Another Code: Two Memories players take control of Ashley, a young girl who gets a message to meet her long-lost father on a mysterious island. When she arrives her father is nowhere to be seen and Ashley begins to suspect something is wrong. As players explore the island in search of Ashley's father, strange things start to happen and they are thrust into the middle of a sinister plot.
Players control the game using the touch-screen to interact with their environment in a similar way to PC-based 'point and click' adventures, combining tricky puzzles with a gripping storyline to make this a must-have game.

Ape Academy 2  
Platform game, Party game PlayStation Portable
Ape Academy 2 (also known as Pipo Saru Academia 2: Aiai Sarugee Janken Battle! in Japan) is the sequel to the PlayStation Portable party game Ape Escape Academy.

Similar to its predecessor, Ape Academy 2 is a collection of mini-games which can either be played in single player or multiplayer mode. Most of the mini-games borrow from elements of Ape Escape 3.

The game has been released in Japan, Europe and Australia but in North America was canceled.

The primary antagonist, Specter, introduces a new card game which becomes very popular among humans and pipo monkeys alike. Using this card game, he dominates the world through culture manipulation, concurrently introducing a card battle contest for monkeys to complete in. The prize for winning the contest is the rare "Platinum Specter" trading card and a year's supply of bananas.

The singleplayer mode is radically different from previous games in the series, most resembling a trading card game. The player travels to various levels, in the form of islands, to complete against other monkeys in an assortment of minigames. After a set number of victories, the player can then compete against a boss character.

Arnold Palmer Tournament Golf  
Sports & Outdoors Sega Genesis

Assassin's Creed  
PLAYSTATION 3 3.5 (74 votes)
The first game in the Assassin's Creed franchise is set in 1191 AD, when the Third Crusade was tearing the Holy Land apart. Shrouded in secrecy and feared for their ruthlessness, the Assassins intend to stop the hostilities by suppressing both sides of the conflict. Players, assuming the role of the main character Altair, will have the power to throw their immediate environment into chaos and to shape events during this pivotal moment in history.

Plus för grafik, story och kontroll. Minus för enformighet och dåligt slut.

Assassin's Creed 2 : Complete Edition  
Action & Shooter PlayStation 3
Assassins Creed II: Complete Edition Includes: Assassin's Creed 2 full game Both DLC packs: Battle of Forli & Bonfire of the Vanities  3 Templar Secret Locations (Palazzo Medici + Santa Maria dei Frari + Arsenal Shipyard), previously only available in the Assassin's Creed 2 Black Edition Explore the beginning of modern history in an epic story of power, revenge, and conspiracy  Master the art of the assassin with over 20 new weapons and inventions created by Leonardo da Vinci  Experience open world gameplay with over 16 types of mission

Assassin's Creed III  
Open world, Action-adventure game, Stealth game PlayStation 3
Assassin's Creed III är ett datorspel som ingår i Assassin's Creed-serien, utvecklat av Ubisoft. Det kommer släppas under slutet av oktober 2012, och spelets handling kommer att utspela sig under det amerikanska frihetskriget. Spelet kommer att utspela sig i mohawk valley samt området rund Boston och New York. Spelet innehåller en ny huvudperson istället för Altair och Ezio som man kunnat spela i tidigare utgåvor från serien. Ubisoft har avslöjat att spelets nya huvudperson heter Connor och är en mohawkindian. Hans mor var indian medan hans far var nybyggare. Connor söker hämnd efter att hans by har blivit nerbränd av nybyggarna. Connor är beväpnad med flera nya vapen, bland annat en Tomahawk formad som assassinernas tecken, en pilbåge samt ett gevär. De klassiska handeldsvapnen från tidigare spel kommer även inkluderas i spelet.

Assassin's Creed: Brotherhood  
Action & Shooter PlayStation 3

Assassin's Creed: Origins  
Action Adventure PlayStation 4
Ancient Egypt & dash : home of colossal pyramids, gilded tombs, tyrannical god-kings, and the origin story of the Assassins. As Cleopatra empire crumbles, the birth of the Assassin's Brotherhood will lead to an extraordinary shift of the world order. Along your journey, the mysteries of Ancient Egypt will be revealed. Assassin Creed Origins uncovers the beginning of the Brotherhood. Fight in epic battles, master a completely reinvented combat system, and explore the entirety of Egypt. With the all-new quest system, complete missions in any order you choose, and follow your own path to greatness.

Assassin's Creed: Revelations  
Action PlayStation 3
Assassin's Creed: Revelations is an entry in the historical series with an open world environment and a focus on stealthy gameplay. Once Desmond Miles is forced to stab his ally, he falls into a coma. He then returns to the Animus to retain his consciousness. Once in the Animus, he falls into a back door known as the Black Room. There he hopes to reassemble his fragmented mind, to awake from his coma. He can do this by connecting his mind by locating a key memory. Along the road to doing that, he starts to relive the later memories of Ezio. The new Grand Master of the Assassin Order, after freeing Italy from the Templar threat, questions his life as an Assassin, wondering how it would've been had he never been one. Ezio thus sets out on a pilgrimage to his predecessor's homeland of Masyaf, which he discovers has been overrun by the Templars. There he finds an ancient artifact, which is locked away, and can only be opened with five keys. The search for these seals takes him to Constantinople, where he finds out that there is an army of Templars forming in the city, threatening to destabilize the region. Ezio must follow in the footsteps of his spiritual mentor, Altaïr, to lead him to discovery and revelation.

The game follows the series' open world gameplay. Though in this game there's a new addition, an item called the hookblade, which is used to zip-line across the city or grab enemies to yank them in for a combo attack. The hookblade speeds up navigation around the city by around 30%. As well as the hookblade, Enzio has hundreds of different bomb variations that he can use, which are crafted. The game also added and expanded upon the seizing districts of the city from the Templars. While capturing a district is really similar to Assassin's Creed: Brotherhood, the Templars will try to capture it back. Enzio must defend the districts captured by using a tower defense minigame, where he controls assassins from rooftops against waves and waves of Templar soldiers and siege equipment. The game is playable in 3D across all platforms, PC, PS3, and Xbox 360, with the console versions being able to support both stereoscopic 3D mode for 3D TVs and 2D for HDTVs. All Revelations gameplay and cinematics also have S3D support.

Multiplayer is also present. The mode expands upon the basics of online modes from Brotherhood with new characters and locations. Players can customize their appearance and weapons, additionally they can start a guild and create a unique coat of arms. Matchmaking and user interface also have been improved. As well, players level up in the multiplayer game, and when they do, they move up in their Abstergo Templar rank and gain access to more information about the company.

New multiplayer modes are added to the already existing ones, including "story oriented quests", as well as Capture the Flag. Some multiplayer maps are based on the island of Rhodes. Among the new additions is Deathmatch, which is different in the way that there is no compass pointing towards an assigned target, instead, there is a box on the top right of your screen where the current target is displayed. It glows blue when the character is in line of sight of the target.

Assassins Creed IV: Black Flag  
Avontuur PlayStation 3
It is 1715. Pirates rule the Caribbean and have established a lawless pirate republic. Among these outlaws is a fearsome young captain named Edward Kenway. His exploits earn the respect of pirate legends like Blackbeard, but draw him into an ancient war that may destroy everything the pirates have built.

Key Game Features

Become Edward Kenway, a charismatic yet brutal pirate captain, trained by Assassins. Edward can effortlessly switch between the Hidden Blade of the Assassin's Order and all new weaponry including four flintlock pistols and dual cutlass swords.

Discover the most diverse Assassin's Creed® world ever created. From Kingston to Nassau, explore 50 unique locations where you can live the life of a pirate including:

Loot underwater shipwrecks
Assassinate enemies in blossoming cities
Hunt for rare animals in untamed jungles
Search for treasure in lost ruins
Escape to hidden coves
Command your ship, the Jackdaw, and strike fear in all who see her. Plunder and pillage to upgrade the Jackdaw with ammunition and equipment needed to fight off enemy ships. The ship's improvements are critical to Edward's progression through the game. Attack and seamlessly board massive galleons, recruit sailors to join your crew and embark on an epic and infamous adventure.

Stand amongst legendary names such as Blackbeard and Benjamin Hornigold, as you establish a lawless Republic in the Bahamas and relive the truly explosive events that defined the Golden Age of Pirates.

Play with your friends in the ruthless and critically acclaimed multiplayer experience. Choose from an eclectic cast of characters from the Golden Age of Pirates and fight to the death in exotic locations.

Athlete Kings  
Sportspiele Sega Saturn 5.0 (2 votes)
"A very adictive button-masher."

Decathlete was released in 1996 for the Sega Saturn; it is a button mashing sports game in the vein on the Nintendo Entertainment System (NES) classic, Track & Field that uses numerous track & field events, those events are: the 100 meter dash, long jump, 110 meter hurdles, javelin throw, pole vault, discus throw, the 400 meter race, and the 1500 meter race.

Graphics-8/10- The in-game characters have a hi-res look to them (much like the Saturn version of Virtua Fighter 2), they also look very funny beacause of their stereotypical nature. Rounding out the graphics are the, for the most part, excellent camera angles during the events, the only downside to them is that they sometimes obstruct your view of the action.

Pros- Excellent, original character design. Dynamic camera angles.
Cons- Camera angles can, occasionally, block your view of the action.

Sound-8/10- The music has a sporty, Spartan-esque sound to it that fits the game perfectly. The in-game announcer has quite a few funny lines, they are made even funnier because of his overblown, super-excited voice.

Pros- Music fits the game's theme perfectly. Sound effects are spot-on.

Gameplay-9/10- I mentioned the events in the game earlier, here's a brief description of each of them.
100 meter dash- it's a 1-on-1 race to the finish.
Long jump- your goal is to jump out as far as you can into the gravel.
Shot put- Your goal is to throw a lead ball as far as you can.
High jump- Your goal is to jump over a bar.
400 meter dash-just like the 100 meter dash, only 4 times as long.
110 meter hurdles- just like the 100 meter dash, only now you have to jump over hurdles.
Discus throw- throw a discus as far as you can.
Pole vault- use a long pole to elevate yourself over a bar.
Javelin throw- throw a javelin as far as you can.
1500 meter dash- just like the 100 and 400 meter events, only it's much longer and you now face numerous opponents.

Pros- Tons of events.
Cons- The button-mashing games get old quickly.

Control-8/10- The control is a mixed bag, it's very responsive, but the constant button mashing wears you out. It's also a bit too simple, all you have to do to win some events is mash the A & C buttons and then hit the B button at a certain time. As wierd as this may seem, I actually like the control, it makes you earn every win.

Pros- Super-responsive control.
Cons- Button-mashing tends to get old quickly.

Replay Value-6/10- Once you've beaten all of the events, the only reason to come back would be to beat your top score. I wouldn't recomment replaying this game a lot, you'll be sorry if you do.

Presentation-7/10- The overall presentation is pretty plain, but it gets the job done.

Overall-8/10- This is a fun, very well put together game, it's the perfect party game. My word of advice on it is this, don't play it for long stretches of time, you'll regret it.

Reviewer's Score: 8/10, Originally Posted: 10/29/00, Updated 10/29/00

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