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F-Zero GX  
Driving & Racing GameCube 4.5 (37 votes)
"F-Zero GX" is the fastest racing game ever made--no question about it. As the original futuristic racing game it's also one of the most imaginative and fun to boot. For those who don't know, it's a racing game set in the far future--the original "F-Zero" on the SNES was the original inspiration for "Wipeout", but now that Sony's future racing series seems to have run out of steam the stage is set for Nintendo's baby (now developed by Sega) to reclaim its crown.
Instead of boring flat courses you get to zoom around enormous rollercoaster-like tracks, constantly defying gravity and moving at speeds that make any other racer seem static. There are also up to 30 other "cars" on the track at the same time, which makes for an even more unusual and exciting race--especially when you realise you can knock them off to their flaming death at any time.
Another new aspect in the game is the degree to which you can customise your vehicle. You can edit or build from scratch your own car using parts you buy at the in-game shop, then add existing logos or ones you paint yourself to create your own personal speedmobile.
Despite all these original features the one thing "F-Zero" games have never had is very good graphics, but that's all changed now--GX features some quite stunning backdrops that make the impression of speed and height even more realistic than ever. Add in the four-player mode and this could even rob "Mario Kart" of its crown for the best next-gen racer around. --"David Jenkins"

Action PlayStation 3 67
F.3.A.R. (or F.E.A.R. 3) starts with an introduction explaining the events of the previous games. The antagonist of the first game, Paxton Fettel, frees the Point Man from an asylum, where he was interrogated by the Armacham security. Together with Fettel, the player is tasked with finding a fellow operative Jin Sun-Kwon, and uncover the truth behind Alma and the evil Armacham corporation that created her. The story can also be played in co-op mode which allows a second player to play as Fettel and use psychic abilities to fight alongside the other player.

The player has to use several guns varying from pistols to rocket launchers to fight off enemy soldiers, monsters and a hostile cult who used to be the residents of the city. Just like in other F.E.A.R. games the player can use his own psychic ability which slows everything around him down, so he can shoot the enemies without them firing back as much. A new option for the player is to hide behind cover and wait for an opportunity to fire at enemies. Another returning feature are the sequences when the player steals a combat robot and can massacre the enemies with rockets while they fire hopelessly at him or her.

Very often there is nothing to shoot and the game instead focuses on scaring the player. This often happens in areas marked by blood on the walls, broken lighting, etc. There is a variety of monsters that can stalk the player as well as the earlier mentioned cult. Alma Wade also tends to show herself and jump at the player before fading away.

Action & Shooter PLAYSTATION 3 4.0 (26 votes)
This game is nowhere near as bad as some of you are saying.
1) Your character starts of slow and speeds up through the game - be patient and you will be rewarded
2) The AI enemies are so much more inteligent ( they use grenades well and dive for cover ) than those in Resistance FOM
3) Play this in the dark with 5.1 sounds turned up and you will be afraid of the dark
4) The bullet time feature is so very very cool - use it wisely
5) The gore and blood sets the story well

Resistance FOM is great to play for 15 / 30 min bursts - FEAR takes some time to get into

F.E.A.R. 2: Project Origin  
Horror, First-person Shooter, Psychological horror, Survival horror, Action game, Shooter game PlayStation 3
F.E.A.R. 2: Project Origin is a psychological horror first-person shooter video game, developed by Monolith Productions and published by Warner Bros. for Microsoft Windows, PlayStation 3 and Xbox 360. It is a sequel to F.E.A.R. and was released on February 10, 2009. It is the second game in the F.E.A.R. series. It was made available on Steam on February 12, 2009.

The F.E.A.R. 2 gameplay maintains the core elements from the original, including slo-mo combat, martial arts attacks, and enhanced A.I. The A.I. from the original F.E.A.R. was known for its exploitation of the environments, taking cover behind pillars and knocking down tables, and many of these behaviors have been retained for the sequel. New features in the game include iron sight aiming, creating cover by pushing objects, and the ability to use mechs during vehicle segments. Project Origin features a more diverse cast of enemies, as well as more encounters with supernatural enemies.

F.E.A.R. 2 does not allow the player to manually save and features a single save slot that relies on a checkpoint system. However, the game allows the player to replay any level from the main menu after first completing that level.

All Action & Adventure PlayStation2 4.0 (46 votes)
New York January 2009

For no apparent reason, ordinary people are killing total strangers. Although there are no direct links between the murders, they all show the same ritual patterns. Lucas Kane becomes one of these murderers, and haunted by strange visions he must try to keep one step ahead of the police to discover what is happening to him.

Inspector Carla Valenti and Agent Tyler Miles are heading up the investigation. A series of disturbing clues takes them into a world they can only dream of. Meanwhile the early onset of winter paralyses Manhattan in an unbearable grip of snow and cold. Each day the temperature drops as the winter conditions draw over the dark streets of New York.

The final countdown has already begun!

Jag är lite småkär i detta spel men inte utan att jag tycker det har sina brister.
Handlingen i slutet av spelet är lite utav ett antiklimax och håller inte alls klass med resten utav storyn. Ett annat minus är att man stundtals måste göra vissa val eller rörelser med vänster analog inom loppet av några få sekunder. För mig gick det bra men om man inte läser i det tempo jag gör så blir det betydligt svårare. Kamran vill inte alltid som jag vill heller.
Annars en väldigt spännande historia som alla borde få ta del av.

Fallout 3  
Action & Shooter PLAYSTATION 3
It’s 200 years since nuclear war destroyed the world, and you’re just about to be let out for the first time. Combining a dark sense of humour and the best elements of action and role-playing games, there’s no world left to save in "Fallout 3". You search for your lost father and simply try to survive.
"Recruiting allies depends on your reputation and what you can offer them" "This Mad Max-style world is not a pretty one" "Mutants and crazed robots are common enemies" "The targeting system allows you to take your time when combatting attackers"
In the post-apocalyptic world of "Fallout 3", weapons and clothing have to be custom built. You'll make rocket launchers out of leaf blowers and patch together armour. Help on your journey comes from your trusty dog and a single other computer controlled companion, whom you can recruit and dismiss whenever you like. You best choose wisely, though, because this world is not a friendly one. Key Features You’re SPECIAL: Create a unique look for your character, and then train on key skills and define personality traits using the renowned SPECIAL statistics system. Pip pip: "Fallout 3" is a complicated game, but the all-new PIPBoy 3000 personal computer makes it easy to track quests, examine maps, and receive clues on how to progress. VATS amazing: The combat system is called the Vault-tec Assisted Targeting System (VATS) and ensures you don’t need any arcade skills to play. Karma chameleon: You’re free to commit crimes and act however you want in the game, but people and factions will remember what you did and treat you accordingly. New beginning: Although this is a sequel set 36 years after the original games, it requires no prior knowledge of the previous titles, which are now over a decade old. About the Developer: Bethesda Softworks
Best known for the epic "The Elder Scrolls" series of role-playing games, American developer and publisher Bethesda has created many other innovative games, including "The Terminator: Future Shock"--one of the first fully 3D first-person shooters--and a number of American sports sims.

Fallout 4  
Role Playing Game (RPG) Play Station 4
As the sole survivor of Vault 111, you enter a world destroyed by nuclear war. Every second is a fight for survival, and every choice is yours. Only you can rebuild and determine the fate of the Wasteland. Welcome home.

Freedom and Liberty!
Do whatever you want in a massive open world with hundreds of locations, characters, and quests. Join multiple factions vying for power or go it alone, the choices are all yours.

You're S.P.E.C.I.A.L!
Be whoever you want with the S.P.E.C.I.A.L. character system. From a Power Armored soldier to the charismatic smooth talker, you can choose from hundreds of Perks and develop your own playstyle.

Super Deluxe Pixels!
An all-new next generation graphics and lighting engine brings to life the world of Fallout like never before. From the blasted forests of the Commonwealth to the ruins of Boston, every location is packed with dynamic detail.

Violence and V.A.T.S.!
Intense first or third person combat can also be slowed down with the new dynamic Vault-Tec Assisted Targeting System (V.A.T.S) that lets you choose your attacks and enjoy cinematic carnage.

Collect and Build!
Collect, upgrade, and build thousands of items in the most advanced crafting system ever. Weapons, armor, chemicals, and food are just the beginning - you can even build and manage entire settlements.

Fallout: New Vegas  
Action, Role-Playing (RPG) PlayStation 3
Fallout: New Vegas, like its predecessors, takes place in an alternate timeline where a war over resources sprouts up in the 1950s and ultimately culminates in a nuclear apocalypse. The game is set in the wastes of Nevada, surrounding the city of New Vegas, the successor of the old Las Vegas, a gambling paradise seemingly untouched by nuclear devastation. A war is brewing in this territory between the NCR (New California Republic) and various tribes of raiders, including the Great Khans and Caesar's Legionnaires. The NCR is a group that wishes to preserve ancient weaponry as well as bring law and order to the wastes, no matter at what price.

The player takes on the role of a courier who is assigned to deliver a package to the mysterious and enigmatic Mr. House, the owner of New Vegas. However, once the package finds its way to its destination, a man in a checkered shirt and a pair of thugs intercept the courier and begin to dig an open grave. The courier is shot, buried, and left for dead, but is later dug up and brought to a doctor in a nearby town by a robot who saw the events transpire. The protagonist must now find out who tried to kill him/her, and why.

Gameplay primarily resembles its immediate predecessor, Fallout 3, utilizing the same engine, interface, and most features. Like the previous game, Fallout: New Vegas is open-ended and focuses on exploration. Although each game begins essentially the same, once the player has molded the protagonist's base stats, traits, sex, and appearance, the game progresses in a largely non-linear fashion. The player can pursue the main quest, or explore the wastes and take up side-quests from various NPCs. The main character will level up as he or she gains experience by completing quests, doing unique actions and defeating foes.

There are new gameplay elements as well. There is a larger variety of weaponry, and the player can now aim down the sights with guns, as well as change the type of ammo the gun uses. Different types of ammo have different effects on enemies. The player can also use workbenches, campfires, and reload benches to craft unique items, consumables, and ammunition respectively. There is an influence system in the protagonist's standing with various towns and factions. The influence rating will determine whether or not that faction or town is friendly to the protagonist or not, and his affiliation to some groups may affect this as well. The player can also try and fool enemy factions by dressing up as a member of that faction, but must use stealth to avoid guards as guards may see past the disguise.

There is also a new mode of play known as "Hardcore" mode. Hardcore mode is an extreme difficulty setting that alters the gameplay to make a much larger focus on survival. The changes in hardcore mode are as follows:

Stimpaks will not heal the protagonist immediately, but over a period of time, and they cannot heal crippled limbs. Only a doctor bag can heal a crippled limb.
Similarly, the RadAway chem does not remove radiation sickness immediately, but rather over a period of time.
The protagonist must eat food, drink water, and sleep on a regular basis, or he/she will die.
Ammo adds weight and encumbers the protagonist.
Companions can be killed in battle.

As in Fallout 3, the protagonist levels up, gains perks (although perks now come every other level and instead of starting with a perk, the player starts with two special traits), and can use functions such as fast traveling, waiting or sleeping to adjust the time of day, and fight foes in action combat using the traditional first-person control scheme (although the third-person camera is still an option), or the V.A.T.S. targeting system, which allows the player to pause the game and target specific parts of the enemy's body.

Far Cry 2  
Action PlayStation 3 85
The government in an unnamed African country has collapsed and the whole land has plummeted into a civil war with the two central factions UFLL (United Front for Liberation and Labour) and the APR (Alliance for Popular Resistance) at the front. Those who were not able to leave the land now hide in their homes while in the streets death reigns the day. But as bad as it has been, now it is even worse with shipments of modern weapons entering the land despite a weapons embargo. The player is sent into the country to find and eliminate the person responsible for it. Known only as "The Jackal", he has been successfully hiding from the federal agencies for years. Sadly, after the player enters the country he immediately infects himself with malaria. Now he has to fight two enemies at the same time.

The game puts the player in a 50 square kilometers big area in which he can do what he wants with only the goal to find and kill "The Jackal" and survive the disease. But to do so he needs weapons, vehicles and, most importantly, pills to hold the malaria in check. To get all that he gets missions like escort a weapons shipment or kill the head of police from the various factions and NPCs in the world which increase his reputation (access to better gear and missions) and gain the only currency in the game: diamonds. The world can be freely explored, but taking out certain enemies or visiting specific locations often only becomes relevant when the right quest has been triggered.

Weapons can be picked up from dead enemies but those are not in the best condition and may jam when the player least suspects it. If the weapon is too badly damaged, it will be destroyed. The player can only carry one of each of the four weapons categories. Vehicles take damage and stop working after a while but can be repaired anytime by the player. If there is no vehicle available to get across the land, the player can also just go to one of the many bus stops in the world to get through the country without being attacked.

The player is not alone on his shooting spree through the country. Other mercenaries roam the bars and lands and if the player does something for them, they will help him in his missions. Either by giving him tips for the current mission, coming with him and fight side-by-side or by expanding the scope of the current mission to increase the award at the end. These buddies always wait in one of the many safe-houses which can be unlocked by clearing them from enemies. They are also used for ammo storage, saving the game and to fast-forward time to a certain time of day.

Besides the single player campaign, the game also features a multiplayer-mode for up to 16 players in Deathmatch, Team-Deathmatch, Capture the Diamond (a Capture the Flag-variant) and Insurgence. In Insurgence two teams fight over capture points on the map. Once a team has control over all points, the enemy captain can be killed in order to win the round. Each of the game modes also uses a class-based system with six classes like sharp-shooter or rebel (uses weapons like the flamethrower) and different weapon load-outs for each class.

The different versions are identical, including the editor, except for the save system. In the Windows version the game can be saved at any point, while the console versions prompt to save at checkpoints.

Far Cry 3  
Action PlayStation 3 83
Far Cry 3 in an open world first-person shooter set on the fictional Rook archipelago in the Pacific. Even though the tropical setting resembles the original Far Cry, the gameplay itself is closer to Far Cry 2 as the open world exploration is supplemented by role-playing elements with experience points, crafting, trading, hunting and three skills trees.

The protagonist is Jason Brody, a daredevil who is on a holiday in the Pacific with his two brothers and some friends. When they take a skydiving trip, they land on an island that is controlled by pirates. They are all taken prisoner by the pirate warlord Vaas and his older brother Grant is killed then they attempt to escape. Vaas sarcastically gives Jason an opportunity of 30 seconds to escape before he hunts him down. Against all odds, Jason succeeds by jumping into the water. He is rescued by Dennis Rogers who introduces him to the Rakyat, the native tribe that hopes to rid the island off the pirates. During the search for the remaining survivors Jason will be initiated into the mysticism of the tribe, discover the environment and hunt down Vaas. After the introduction the player is however largely free to leave the main quest along and discover the islands at his own pace and leisure, as all of the playable area is available right away.

The rook archipelago is a dangerous environment filled with pirate settlements and local animals such as tigers, bears, sharks, komodo dragons, boars, goat, snakes, rabid dogs etc. It is split up into different sections that are revealed gradually as soon as a radio tower in the sector has been taken over. These reveal the entire environment and open up quests, but areas can also be traversed without a detailed map. There are various safe houses to travel around and exchange loot at all-purpose vending machines. Players can kill pirates, complete quests, but also collect plants and hunt down animals for their skin. Money is exchanged for weapons, modifications and items such as syringes, but crafting also plays an important role. By discovering recipes, plants can be turned into fluids that are injected to enhance abilities. In addition animals skins are used to craft items that extend Jason's weapon belt up to four slots, provide a larger wallet to store money, increase his ammo belt and a lot more. Completing quests and killing pirates is rewarded with skill points that are used on one of the three available skill trees. These determine the playing style, as Heron deals with mobility and long-range attacks, Spider with stealth and survival, and Shark with assault and healing. For each new skill acquired, Jason receives a tattoo on his arm.

Even though it is a shooter with machine guns, assault rifles, hand guns, bows, flamethrowers, mines, RPGs and grenades, almost all of the game can be played with a stealth approach. Jason can crouch and hide in the foliage to remain hidden. A meter shows how visible he is to opponents. By sneaking up on them stealth takedowns with a knife can be performed and bodies can be dragged away. He can also throw rocks or use sounds to isolate pirates. His camera is used to zoom in and mark opponents. Once they are marked they remain visible through an outline even when there are walls or objects in the way, helping to track movement. The same can be done with animals. Moving around is done by foot, but there are also different vehicles such as cars, jeeps, quads, boats, jet skis and paragliders along with zip lines and swimming to move more quickly.

If Jason chooses to help the natives, he can infiltrate and take over more than 30 outposts. Once these settlements are cleared, they become property of the natives and a safe house for fast travel and shopping is offered. Every animal and character has dynamic behavior, acting regardless of Jason's actions. That way he can observe animals attacking each other or use it to his advantage to clear a group of enemies, and villagers will move out and conquer more territory independently once Jason clears an outpost. Enemies patrol around the island on foot or in cars with non-scripted behavior. Once Jason is discovered, they will often call in reinforcements from another location and chase him down. Additional ammo and weapons can be picked up from fallen enemies, and money and items are also collected that way, along with many hidden loot chests and additional collectibles such as letters from fallen soldiers during World War II and relics. Weapons that are bought can be re-acquired at any time without an additional cost from the vending machine even when they were lost or exchanged during a quests. Weapons can further be customized through various modifications such as scopes, laser pointers, silencers and more room for ammo.

Multiplayer consists of a separate cooperative campaign for up to four players that takes place six months before the events of the main game. It is set on a separate island of the Rook archipelago and features four characters: a thug called Callum, the crooked cop Leonard, the Russian hitman Mikhail and ex-soldier Tisha. They were redeeming their past actions by working on a cruise ship when they are scammed out of their money by the pirates. By pursuing them, they end up on the island. The campaign is split up into six missions that take about an hour each, interspersed with cut-scenes. The missions typically have the characters working together to travel to a location, killing all enemies and then completing objectives such as protecting equipment, finding a specific type of ammo or guarding another player. Experience is also gained here and there are multiplayer unlockables and custom loadouts. Competitive elements between players are also encouraged, such as getting the most sniping kills for instance, with an additional experience bonus. Two additional elements are battle cry and booster systems. Battle cries are temporary buffs that affect team mates in the vicinity and boosters are stronger buffs provided through syringes.

The competitive multiplayer modes include team deathmatch, domination, transmission and firestorm. Transmission and firestorm are similar to domination. Transmission is about radio transmitters as control points but they sometimes change locations. Firestorm has each team set fire simultaneously to two fuel dumps held by the other team, while defending their own. Once a successful fire has been achieved, almost the entire environment becomes ablaze and the teams then need to fight over a radio control point. Additional multiplayer bonuses and perks are gathered by unlocking encrypted data with a time limit. In these modes players can also level up through a permanent system and use battles cries, booster systems, revive team mates or call in support. After matches there are interactive cut-scenes where players can choose to show mercy or punish (kill) opponents.

Far Cry 4  
Action PlayStation 4
Far Cry 4 is the fourth main game in the open world action series. It has no narrative ties to Far Cry 3, but carries over many gameplay elements. The game is set in Kyrat, a fictional region based on the Himalayan regions of Nepal. It is governed by the depostic king Pagan Min. The player controls Ajay Ghale, an American with Kyrati roots who returns to the region to disperse her ashes. As soon as he arrives he is dragged into the conflict and is rescued by the rebel organization The Golden Path started by his parents. During the game the Ajay can eventually choose which force to side with, with different endings. Inside The Golden Path there is a power struggle, and Ajay can choose between missions for Amita or Sabal, with different objectives based on the choices.

The mountainous region has both lush environments and snowy mountains. Vertical heights can be scaled using a grappling hook, and a glider or a zipline is used to move down. The player can follow the story missions or explore freely. Various vehicles are available to cross the distances and there is a fast travel option for important locations. There is an auto drive option where vehicles follow the roads to the next waypoint while the player can concentrate on shooting. Typical game elements that return are hunting animals (rhinos, pigs, bears, eagles, wolves, elephants ...) to craft upgrades, collecting plants for syringes, exploring locations for loot that can be sold at shops, trading points and sherpas, and a large amount of weapons including a bow, both melee weapons and long-ranged guns, grenades, mines, and explosives. It is possible to ride elephants as well. Next to the main quest there are various side quests and random karma events for separate karma points. Next to money and experience gained to level up, skills points are provided. These can be spent in The Tiger (aggressive) or The Elephant (defensive) skill tree. There are also a large amount of collectibles such as propaganda posters, masks, lost letters and pages of Mohan Ghale's journal.

Bell towers can be climbed to remove the fog from sections of the map. There are 24 outposts to infiltrate and four large fortresses. It is possible to reset outposts to take them over using another tactic. Guns for hire tokens can be used to call in back-up for tough missions. Just like the previous game a stealth approach is always possible. Ajay can shoot open cages or throw bait to use wild animals to cause havoc. Stones can be thrown as a distraction. Both animals and enemies can be tagged with the camera to track movement. An indicator shows if Ajay has been discovered and guards have different alert states. Enemies can be taken out silently using a takedown, a throwing knife, weapons with a suppressor or the bow. The hunter is a new type of enemy that moves silently and can only be tagged for a short time. They quickly disappear, attempt to take you out and can charm animals to attack you. The game has a day and night cycle and Ajay can now sleep in a bed for a certain amount of time to skip the night for instance.

The single-player campaign can be played cooperatively (except for the main story missions). When playing alone and in a difficult situation, you can send a request for help for someone to join you, and vice versa. Online multiplayer is also supported through Battles of Kyrat, with different types of game modes such as Outpost, Demon Mask or Propaganda. Players who do not own the game can be invited to play along using a limited amount of keys. A level editor is included as well.

Far Cry 5  
Action PlayStation 4
Far Cry 5 is an action-adventure first-person shooter video game developed by Ubisoft Montreal and Ubisoft Toronto and published by Ubisoft for Microsoft Windows, PlayStation 4 and Xbox One. It is the standalone successor to the 2014 video game Far Cry 4, and the fifth main installment in the Far Cry series. The game was released on March 27, 2018.

The game takes place in Hope County, a fictional region of Montana, United States. The main story revolves around the Project at Eden's Gate, a doomsday cult that rules the land under the guise of its charismatic leader, Joseph Seed. Players control an unnamed junior deputy sheriff who becomes trapped in Hope County, and must work alongside factions of a resistance to liberate the county from the despotic rule of the Seeds and Eden's Gate. Gameplay focuses on combat and exploration; players battle enemy soldiers and dangerous wildlife using a wide array of weapons. The game features many elements found in role-playing games, such as a branching storyline and side quests. The game also features a map editor, a co-operative multiplayer mode, and a competitive multiplayer mode.

Announced in early 2017, development on Far Cry 5 was extensive. The team explored several concepts before settling on an American location. The game was heavily inspired by several socio-political events in modern history, such as the Cold War and the September 11 attacks. The development team sought to capture the despondent social climate after the events and re-purpose it for the game. Developed and published solely by Ubisoft, its competitive multiplayer mode was also created in-house, with the company's worldwide studios gaining more creative input for Far Cry 5.

Far Cry 5 was met with mostly positive critical reception upon release, although was the subject of controversy after being announced alongside a period of heightened political conflicts. Critics praised the open world design, visuals, and soundtrack, but directed criticisms towards its story and some of the characters. The game was a commercial success and became the fastest-selling title in the franchise, grossing over $310 million in its first week of sales. Several downloadable content packs have been released. A spin-off title and sequel to the narrative, Far Cry New Dawn, will be released in February 2019.

Far Cry Primal  
Action Play Station 4
The game is set in 10,000 BCE, during the beginning of the Mesolithic period. It takes place in the fictional Oros valley in Central Europe, an open world filled with wildlife such as mammoths and saber-toothed cats. Survival is a daily challenge as tribes come into conflict with one another and nature.

Players take on the role of a Wenja tribesman named Takkar (Elias Toufexis), who is stranded in Oros with no weapons after his hunting party is ambushed. Takkar, using his newfound skill of taming animals, will eventually rise to power and lead his own tribe.

FIFA 08  
Sports PlayStation 3 3.5 (132 votes)
The greatest battle of the new football season is not between any real world club but between the virtual giants of FIFA and Pro Evolution Soccer. Konami’s game has always been the favourite but last year FIFA closed the gap to such a degree that the title race has never been closer. This year’s FIFA uses a completely new game engine, for the first time built specifically for the next gen consoles. But improved graphics and animation are only the half of it, with just as much focus going on the artificial intelligence thanks to the new "35 point decision engine". What this basically means is that every player on the pitch is fully aware of those around him and constantly thinking about tactics and position when not under your control.
Other changes include better modelled physics for taking a shot on goal, which take into account everything from air pressure to the angle of your foot. You’re also able to create your own special moves to replicate every possible trick from real life. There are also new game modes including Be A Pro which challenges you to play the role of a single player through a whole season or career. On top of this there are revamped online leagues to play a virtual season in the Premier League, Bundesliga, French League or Mexican 1st Division against real opponents. With 620 licensed teams, 30 offline leagues and 15,000 players as well FIFA might just have made enough new signings this year to put it over the top. "Harrison Dent"

FIFA 12  
Sports PlayStation 3
FIFA Soccer 12 is a soccer game in which the player directly controls the athletes. As always, the game offers an extensive license package which allows the player to take control over a real-life team in a real-life championship. However, the career mode is the heart of the game: During up to 15 seasons the player brings his club to the top; either as manager, a single athlete or coach. Every role brings a different set of jobs and challenges to fulfill.

The most notable changes in comparison to FIFA 11 (console version) include a new physics engine, a new defending system and the so-called "Pro Player Intelligence" which means athletes are aware of the skills of their athletes and base their decisions on that.

FIFA 16  
Sports Play Station 4
FIFA 16 innovates across the entire pitch to deliver a balanced, authentic, and exciting football experience that lets you play your way, and compete at a higher level. And with all new ways to play!

With innovative gameplay features, FIFA 16 brings Confidence in Defending, Control in Midfield, and gives you the tools to create more Moments of Magic than ever before. Fans new to the franchise, or skilled players looking to improve their game will have a chance to Compete at a Higher Level using the all new FIFA Trainer. Innovation Across the Entire Pitch. New Ways to Play. Compete at a Higher Level. Play Beautiful in FIFA 16.

*Users who have enabled Chat or UGM Restriction on their Sony Entertainment Network account will be unable to access the ''Pro Clubs'' game mode. Additional hardware required for Remote Play. Use of PSN and SEN account are subject to the Terms of Service and User Agreement and applicable privacy policy (see terms at &
*Online multiplayer also requires a PlayStationPlus subscription.

FIFA Football 2004  
Electronic Arts Sports GameCube 4.0 (25 votes)
The annual battle of the football games comes round again, and this time the competition is fiercer than it's been in some years. What a year, then, for the longest running of them all to play its trump card and put in its finest performance to date. For with new added features, and a general all-round polish, "FIFA 2004" becomes a must-buy.
The big innovation this time round is the off-the-ball feature, and this really is a stroke of genius. It's fiddly to get to grips with, but basically when attacking, you can control a separate player as they run into space, ready to take receipt of a killer pass that splits the opposition defence open. It takes a little working at, but when it comes off, you'll be smug beyond belief. The feature itself genuinely adds an added tactical edge to a game that used to be wrongly dismissed as an arcade-style kickabout.
On top of that, there are the things that "FIFA" does better than anyone. The presentation, audio and visuals are superb from top to bottom, and the improvements to the club management side boost the game's longevity.
Most importantly of all, at the heart of all these improvements is a highly playable football game that's very easy to get into yet suitably challenging to master. And in multi-player mode, it's even better. --"Simon Brew"

FIFA Street  
Sports PlayStation 3
Whether you call it soccer or football, one thing's for sure — you've got the technique worthy of the sport's most competitive clubs. You sleep and wake by the black-and-white ball and you've got the foot to kick it all the way to the World Cup. But something's missing. The yellow- and white-painted lines, neatly groomed turf and perfectly squared-off goals are starting to get a bit old. You've seen one field, you've seen them all — or have you? Ditch your cleats, leave the stadium in the dust and get ready to experience fierce soccer action where it's really at — in the streets. From rooftops to parking lots, from Rio de Janeiro to Amsterdam, players are tearing up the pavement and taking soccer to a whole new level. Build up a killer roster and sharpen your skills, you're about to take it to the Street. Take Fifa to the Streets Play with familiar players More command & responsiveness Synopsis
You know the award-winning FIFA franchise always scores when it comes to authentic, immersive and action-packed gameplay. Now, the same creators behind the revolutionary sports series take you out of the stadium and steep you in the rough and gritty culture of underground soccer in FIFA Street. Featuring all of the robust FIFA gameplay engines, like the Impact Engine, Precision Dribbling and Personality+, this fresh installment keeps what's already great, and also kicks it up a notch with the most responsive and authentic ball handling yet, Street Control. Bait and beat opponents using a precise standing dribble, maneuver through tight spaces with the deft street dribble, show your flair by juggling and master more than 50 never-before-seen skills. Prove your talent in global tournaments and challenges that take you from futsal-style matches in Spain to physical five-on-five contests in the UK and pit you against fellow gamers in massive, social competitions. Build your own team and climb your way to the top of the leaderboards, earning brag-worthy, in-game rewards along the way. Say goodbye to soccer the way you once knew it — once you hit the Street, you'll never want to look back.
Key Features: Immerse yourself in the gritty, competitive, action-packed culture of street soccer in painstakingly authentic gameplay from the creators of the award-winning FIFA franchise
Own the ball with more command and responsiveness than ever as Street Ball Control replicates the touch, creativity and flair that players bring to the streets
Maneuver the ball backwards, forwards and side-to-side in a standing dribble to lure your opponent into making the first move, then rally past him with a panna or trick move
Slip through tight spaces or fend off the defense using close dribble touches thanks to the finely tuned Street Dribble system
Master a massive skill set, including juggling and other aerial maneuvers and more than 50 never-before-seen moves
Climb your way to soccer stardom by building your own team and clinching wins in 16 tournaments and 20 challenges, starting off at the local level and rising to European and world-stage competitions
Compete against teams created by other FIFA Street gamers or face off one-on-one in the vast, social World Tour mode, and check your ranking on the leaderboards
Discover wild ways to win Street Challenges against up to four players, by kicking the ball through your opponent's legs in Panna Rules, wowing the crowd in Entertainment Points, dwindling your team down one by one in Last Man Standing and more
Flaunt your showmanship in front of Amsterdam crowds, compete without walls in the futsal-style matches of Spain or play rough in physical five-on-five contests in the UK as you experience the unique street cultures around the globe
Take the action from parking lots and parks to gyms and rooftop arenas in authentic, real-world environments
Utilize the critically acclaimed FIFA gameplay engines you've already mastered, including the Impact Engine, Precision Dribbling, Personality+ and more
Play with your favorite stars from the world's top clubs, including Manchester United, Barcelona, Real Madrid and more, each sporting their authentic kits and gear, and meet real freestylers plucked from streets around the world
Earn more then 100 different styles, tricks and celebrations to grow your player and unlock more than 225 items for your squad, including team kits, street wear, boots, environments and teams

FIFA Street 2  
Sports PlayStation 2
Take your skills out of the stadium and into the street in EA's second installment of the FIFA Street franchise. FIFA Street 2 includes a new trick stick control mechanic, improved tricks, and a skill-testing juggle mechanic. You can dupe your opponent, juggle the ball on your knees and shoulders, and there are various new combos to show off. Pick from 20 teams from around the globe and watch over 300 of your favorite football stars duel it out in 4-on-4 match-ups. Select from 10 playable venues ranging from London's Westway Leisure Center to the sandy beaches of Brazil.

You can do quick matches (Play Now), change the looks and skills of players in the Creation Zone, and design your own venue. The main game modes include Friendly, Rule the Street (the career mode) and Skills Challenge where you can show off your football tricks. The career mode adds new goals in this version, based on acquiring a certain amount of skill points, scoring lots of goals, or scoring only with gamebreakers. You can select a radio station to play during the matches, mixing music with commentary.

Final Fantasy Anthology  
Role-playing Games PlayStation 4.5 (16 votes)
If you're a Final Fantasy fan, then by all means get Final Fantasy Anthology. These two Final Fantasy games are much better than the first two, with more interesting characters and storylines, though I feel that the crystals ruin the games; there's the dark knight Golbez attempting to get his hands on the crystals in Final Fantasy IV and the crystals shattering in Final Fantasy V.

Final Fantasy IV
This one is perhaps the hardest Final Fantasy to beat (this or Final Fantasy VIII. Final Fantasy VIII gets hard at the end, where this has constant boss fights, in which half of them are hard to beat, and when I say they're hard, I do mean HARD).
This one is the one that introduces the ATB (Active Time Battle) system. I heard rumours that this was also the first to introduce the summons, but I recently found out that it was actually Final Fantasy III that introduced the summons. This one is filled with many characters, who each have different job classes. There's the dark knight Cecil, who later becomes a Paladin. There's also the dragoon Kain, the summoner Rydia, the white mage Rosa and many more.
This also has two types of chocobo; the ordinary yellow ones, and the black ones (they for some reason appear purple in the game) that can fly, though they can't fly past mountains and can only land in forest areas. Lastly in this game, you can have up to five part members in battle, where in the other early Final Fantasies, you can only have four, but three in Final Fantasies VII, VIII and X.
This one has a very interesting storyline to it. It revolves around Cecil, who starts of as the captain of Baron's Red Wings, but demoted from his job, after questioning the king with regard to why he wants the crystals. He is soon tricked into attacking the nearby town of Mist and learns that by killing the mist dragon (also first boss fight of the game. One of the easy ones too), he killed the mother of a child (Rydia). It is then when Cecil decides to rebel against the king (Rydia joins him, though he has to gain her trust first). It is shortly after when he learns of his replacement Goblbez, who unlike Cecil is evil and the only person who can destroy him is a paladin, which Cecil eventually becomes. He and some other people (some he already knows) group together to stop Goblbez from claiming the crystals at all costs. Good game and fun to play. I must warn you it can be hard to beat. But if you can beat this, you can beat any Final Fantasy game.

Final Fantasy V
This one brings back the job class system, with lots more varieties than Final Fantasy 1. In the first Final Fantasy you could either be a warrior, a thief, a monk or a black or white or red mage. This one includes all of these plus loads more. You don't have the option of being any of these at first, but as you collect crystal shards, you gain different job options. Amongst the first lot is warrior, black and white mage, thief, monk and blue mage. You soon gain others like Red Mage, summoner, Geomancer (a warrior who can cross damaged floors without taking damage), sorcerer (someone who can do sword-magic) and many more.
You begin as a bare, a basic warrior, who can equip anything, and also the weakest, but once you master your warriors, than bare becomes the toughest. As you level up you permanetely gain abilities and the best part is you can equip one you've learnt when you switch jobs. EG. Once you've mastered the first level of black mage, you gain "Black 1", where you can cast level 1 black magic spells like Bolt, Fire and Ice. If you become a white mage afterwards, you (obviously) can cast spells such as cure. But equipping "Black 1" will also allow your party member to cast black magic spells. So your party member becomes a sort of red mage that way. Unfortunately you can only equip one, but as bare you can equip two. Again, this game has a black chocobo, which is exactly the same as the one in Final Fantasy IV, with the difference that it can fly over mountains, but not the white bits on them however. Lastly you only have five party members in total. You begin with Bartz, Reina, Faris and Galuf. Galuf is later on into the game replaced by his granddaughter Krile.
This game begins with the weakening of the wind crystal and the king of Tycoon travels to the wind shrine to investigate. A meteorite crashes and Reina (princess of Tycoon) is knocked out in the impact, having just left Tycoon castle to catch up with her father. Bartz catches a couple of goblins attempting to snatch her, but he rescues her. The two then meet an old man (Galuf), who has lost all memory but his desire to travel to the wind shrine. Bartz joins them in their quest there (Faris joins them on the way). When they reach the wind shrine, the wind crystal is shattered and the other three are in danger of shattering too. If they are all shattered then the world will come to an end, and it's later on when they learn that the shattering of all the crystals would also bring back the evil X-Death; something Bartz and the others have to stop at all costs.

Final Fantasy IV and V are excellent Final Fantasy games to play, which I highly recomend to all Final Fantasy fans. Buy this and enjoy.

Final Fantasy V är det spelet i denna samling som verkligen är värt att spela. Har själv aldrig spelat denna release utav spelet i sin helhet men har spelat den japanska utgåvan med en "hemmatillverkad" översättning. Dock inte lika bra som uppföljaren Final Fantasy VI.

Final Fantasy Crystal Chronicles: Echoes Of Time  
Nintendo Wii 3.5 (7 votes)
More than just the latest chapter in the Final Fantasy saga, Final Fantasy Crystal Chronicles: Echoes of Time is an innovative new concept in multiplayer gaming that enables Wii and DS users to play side by side for the first time. This breakthrough in gaming connectivity allows players on both Nintendo platforms to journey together in the fantastical action RPG flavored world of the beloved Final Fantasy Crystal Chronicles. Play anytime, anywhere, and with anyone. Multiplayer connectivity reaches new heights in Final Fantasy Crystal Chronicles: Echoes of Time, where players can team up or compete with friends and players around the world. The intuitive control scheme introduced in Final Fantasy Crystal Chronicles: Ring of Fates returns, now adapted to Wii for double the action. Players can switch between single and multiplayer modes at any time while playing, enjoying two great gaming options in one integrated experience. A personalized hero can be generated from a choice of the four familiar races of the series; Clavats, Lilties, Selkies or Yukes. Players joining from the Wii can also introduce their Miis to the world of Final Fantasy Crystal Chronicles. Create and customize materials, armor and equipment for characters with tailored appearances and abilities no two heroes will be the same. Players can continue to enjoy the game even after completing the main adventure, as the New Game+ feature provides increased difficulty and better items with every new round. A vast selection of quests delivers hours of fun.

Final Fantasy III  
Nintendo DS 4.0 (28 votes)
Final Fantasy 3 is the only game in the series that had never been given a western release until now, but if you've ever played any versions of the old 2-D Final Fantasies, you will have a pretty good idea what to expect - lots of random battles, exploration, bosses and dungeon crawling. Although the underlying template of the old game is still in place, all of the graphics have been given a complete 3-D overhaul, making this one of the prettiest games to appear on the DS so far.

FF3's twist is the job system, which I can vaguely remember was also used in FF5. Each of the four characters starts as a freelancer (a generalist), but you can assign them to particular specialties, changing their abilities, appearance and the way they level up. This leads to some interesting choices in how best to customize your party, since characters learning multiple jobs will level up more slowly than those who specialize in a single class.

The plot is fairly unfocussed and generic compared with later instalments, though the characters have been given names and more personality than in the original version. In an interesting twist, the world you start in is not the world in which the majority of the story takes place.

You can control the game entirely with the stylus, but it's frankly a lot easier to put it away and use the face buttons. It also fails to make full use of the upper screen. This is definitely an old-school game. The difficulty curve is pretty steep, and there's at least one spot where you're unlikely to progress unless you've read the manual. But it's very playable in short bursts, and one of the best DS-specific RPGs to date (although a similar DS remake of the more epic Final Fantasy 4 is now in the works).

Final Fantasy III  
Role-Playing Nintendo Super NES 5.0 (44 votes)
Words cannot describe how brilliant and wonderful this incredible game is. I unfortunately never got to buy this wonderful game when I was younger, even though I owned almost every other Super NES game. I also never owned Chrono Trigger either, but guess what! I now own a nice emulator that I got online, and I got FFIII, FFII, and CT. All three are probably the best games ever. I began playing both FFIII and CT and felt instantly the awesome feeling I got in the good old days from the original Super NES games that we'd always rent, but never got to buy. I actually did rent Chrono Trigger a long time ago but I'd forgotten all about until I played it and I became entranced in the wonderful music, intrigueing storyline, cool characters, and really sweet gameplay.
But as for Final Fantasy III, this game has now hooked me and it refuses to let go. I've spent the past five days playing nothing but FFIII, FFII, and CT. Final Fantasy III has a thoroughly complex storyline and an awesome cast of characters. I was actually on the verge of crying at certain scenes, they just were so sad. The game begins with only Terra, who is confused about herself and is being controlled by the empire to find the Espers, which are magical beings from a world that is only enterable through a cave deep in a mountain. Terra is rescued by Locke, who's a member of the Returners, and he is friends with Edgar, the king of the kingdom of Figaro. They then meet his brother Sabin, and then Locke rescues General Celes of the imperial army, who joins them because she doesn't believe in the evil deeds she is forced to do all the time, and because she reminds Locke of his lost girlfriend, Rachel. Soon, the game branches off into three different scenarios where you must guide each of the newfound characters back to Narshe, the city where the game begins. You soon meet several more characters, like Cyan, who might be my favorite character, and is a loyal knight of Doma, and who feels guilty about the death of his wife and child due to the poisoning of the castle's water system. There's also Gau, a boy who was raised from birth by wild animals in the woods, who is met fairly early in the game. In addition, there is also Shadow, a mercenary ninja who can be hired by the player at various points in the game until he is permenantly forced to join you, and when he seems to WANT to join you as well. You also meet Setzer, a world travelling gambler who owns a big airship called the Blackjack, and there's also Strago and his grand daughter Relm, who are magic experts who accompany you much later on. Aside from these main characters who form the storyline, there are also three others who must be found and placed in the party. There's Mog, a moogle, Umaro, who's a yeti, and Gogo, who's a mimic who never speaks.
One of the key characters in this story is the villain, who is hailed as one of the best in video game history or otherwise. His name is Kefka, and he has a fiery personality that soon engulfs the world in a war that was begun by his commander, Emperer Gestahl. But Kefka soon advances to being the true villain of the story and he says lines that have made me laugh for hours on end. "Son of a Submariner", "I shall build a monument to non-existence", and the famous, "You all sound like chapters in a self-help booklet!". These are only a few of the unusual things you'll hear from Kefka, and in my opinion, he makes a far better villain than Sephiroth. I think if Sephiroth were more like Kefka, he would be more effective. I never really cared as much for FFVII the way everyone else on earth did, and it seems that that game gets to a point where it becomes impossible to progress further. There are bosses who are simply too insanely hard to beat, and it really takes the fun out of the game, forcing you to have to spend weeks battling enemies on the field until you're halfway ready to fight the boss. Yep, that's FFVII. No, I shouldn't talk about it like it's bad. It's a good game. It just totally loses its epic feel once you leave the city of Midgar. It took me seven years of learning how to play FF properly before I ever managed to get past the battle at the end of the Shinra building. But anyway, getting back to FFIII, what I love about this game is not only the flawless, incredibly massive storyline, the loveable, great characters, the wonderful musical score, the interesting world map design (something I pay attention to in each FF game, just for grins), and the good graphics (I don't care if others don't like the graphics! They're good! They are!!! How can you honestly say they're bad?!), other than all that, what I really love about it is, you are very much free in this game to go virtually anywhere you want, especially when you get the airship.
This game seems like it's several different stories interwoven into one, which is pretty much what it is. There also really isn't a particular main character either. Certain ones seemed like they could've been at first, but then a new one comes along who seems to take that role. Usually the lead roles are considered to be Locke, Edgar, and Terra. They're only the ones you start with though. Locke is cool, but he isn't the actual main character. FFIX revolves around Zidane, and FFIV revolves around Cecil, for example. But this game has a different style. It revolves around all the characters, not just one. The actual main character could be a number of them. Celes, Terra, Cyan, Edgar, Sabin, Locke, and even Shadow seem like they could be THE main character. What's interesting is how you are put into a position in which it feels like you're looking through the eyes of the character you're controlling. It really feels real, to a certain extent. It's also very easy to become attached to the characters. I remember feeling very sad when I saw how Cyan felt, seeing his loved ones pass away. I also almost wanted to yell at Kefka when he killed General Leo. Kefka is just a very sinister villain who couldn't care less what happens to the world, or anyone besides himself. That's one thing that makes him very different than Sephiroth, who thought what he was doing was a good thing for the planet. Kefka thinks in reverse. He's actually very likeable, though. It's hard to explain. But my advice is, if you don't already own this game on Super NES, or the Playstation remake, download an emulator, at, or this one other website where I got mine (sorry, can't remember what it's called...). I'm not gonna spoil any more of the game than I already have, so play it and find out why it's truly one of the three greatest video games ever created or concieved.

För mina komentarer se Final Fantasy VI (Playstation)

Final Fantasy IX  
Role-playing Games PlayStation 4.5 (64 votes)
As with the other games in the series, "Final Fantasy IX" has the ability to grab your attention from the time you fire it up until the last boss is put down. Previous entries into the game's lineage took a more dramatic cinematic route to do what a role-playing game does best--tell a story. That style led to some complaints from headstrong fans and role-playing gamers alike. In response to this, while not sacrificing what new technology they've built into the series, SquareSoft has backtracked a bit. To put it simply, they've gone back to their roots.
But even players with no experience in this series can pick this up as a new game. "Final Fantasy IX's" story follows a group trying to stop Brahne, the evil Queen of Alexandria, in her quest to rule the world. Zidane, a skilled thief, teams with a young mage, a royal knight and a princess, who all soon discover that the queen's threats are fronting an even more sinister plot involving a powerful sorcerer named Kuja. It's your job to control the eight playable characters--each of whom begin the game with one weapon, one piece of armour and one special power--and to uncover Kuja's motives before he carries out his deadly plan.
The game's opening sequence sets the stage for what's to follow and, as we've come to expect from the CG wizards at SquareSoft, what is an utterly amazing visual scene. Long-time fans will revel in SquareSoft's decision to return to the disproportional-character look of the past.
Like "VII" and "VIII", "Final Fantasy IX" uses the ATB (Active Time Battle) system. With each character learning the abilities and commands appropriate to his or her job class.
An Active Time Event (ATE) lets you see events that are happening elsewhere. For example, while you are controlling the main character in a town, you can view what the other characters are doing in another part of the same town. This function provides additional information and behind-the-scenes details about the story and the characters.
The game's visual splendour touches even the most ordinary scenes, such as shadows in the street alleys and the mazes of cobblestones. "Final Fantasy IX's" colour palette does a remarkable job in creating interest on every single object, location and person.
This will be SquareSoft's last venture on the PlayStation for the "Final Fantasy" Series, with its awesome graphics, a good story, and random battles that reveal curious bits about each character, "Final Fantasy IX" is an epic adventure that'll have long-time fans of the acclaimed series beaming with pride and joy. As for everyone else who has yet to experience the "Fantasy", now is the time! --"Stuart Miles"

Om du gillar fantasy så som i Tolkiens böcker och ska spela ett Final Fantasy till Playstation är detta det du ska välja. Går tillbaka mer till rötterna vad det gäller miljöer och karaktärer. Dock är inte de lite mer industriella inslagen helt borta. Du har flygmaskinger och det finns mekaniska linbanor etc. Enligt mig bra mycket bättre än föregångaren Final Fantasy VIII.

Final Fantasy Origins  
Role-playing Games PlayStation 4.0 (14 votes)
These two games have been wonderfully reproduced for the PS1, the original SNES style has been preserved but the graphics are sharper, a little more detailed and a lot more colourful than the SNES versions. While the storylines are simpler than the later games you have to remember that for their time these were astonishingly advanced games bringing a depth to console games only ever seen before in the rambling DOS epics of old. If you're a dedicated FF fan this is worth buying, it'll give you a good play through and make a good addition to your collection.

Final Fantasy VI  
Role-playing Games PlayStation 4.5 (29 votes)
Many centuries have passed since the war of the Magi--civilisations have been rebuilt with iron, machines and technology. But the forces of magic have begun to return, and when an ancient Esper is discovered, the risk of war resurfaces...

Originally released as Final Fantasy III on the SNES, the PSone version of Final Fantasy VI features exclusive all-new CG cinematic sequences. Discover the origins of special features later developed in the subsequent Final Fantasy games, including summoning magic, mini quests, the Active Time Battle system and much more. Numerous weapons, items, magic spells and special skills allow for incredible gameplay depth and strategy. Contains a bonus demo disc of Final Fantasy X (compatible with PlayStation 2 only).

Mitt favoritspel i hela serien. Kanonbra story och karaktärer. Det bästa 2D RPG:et någonsin (även om det slåss med Chrono Trigger på min lista).
Slutet på en Final Fantasy era men även perfektionen av den.

Final Fantasy VII  
Role-playing Games PlayStation 5.0 (244 votes)
Long recognised as role-playing games par excellence, the "Final Fantasy" series gets a technological makeover in this instalment. Shedding the two-dimensional graphics and limited sound capabilities of its predecessors, "Final Fantasy VII" features lush 3-D graphics, beautifully animated "movie" sequences, and soundtrack-quality music. Coupled with the game's intricate storyline, endearing characters, and an immense yet highly imaginative world, these new advancements make for a quite an engrossing experience.
The story of "Final Fantasy VII" centres around a solider named Cloud Strife, who joins forces with Avalanche, a group of resistance fighters, to take down an evil mega-corporation known as Shinra. (The fate of the world hangs in the balance, of course.) Truly epic in scope, this three-disc game requires a considerable amount of time to complete---this reviewer gladly gave up over 80 hours of his life to finish it. But it's definitely a rewarding adventure that every gamer should consider undertaking, especially since it's now one of the low-priced "Greatest Hits" titles. "--Joe Hon,"
Pros: Intricate and absorbing storyline with endearing characters Immense and highly imaginative game world Special battle system Beautifully animated movie sequences
Your friends and family may feel neglected

Det bästa av Playstationens Final Fantasy. Väl balanserat stridssystem, bra handling och intresanta miljöer. Ett av de första spelen att bli riktigt omtalat p.g.a. sin handling. Spelet plockar fram många känslor hos spelaren som, när spelet kom, inte tidigare varit möjligt. 3D ger ett djup i bilden och kanske är det just det som gör att det är lätt att ta åt sig karaktärerna på ett annat sätt än i 2D.

Final Fantasy VIII  
Role-playing Games PlayStation 4.5 (116 votes)
SquareSoft has always had a sure-fire hit when releasing any of their "Final Fantasy" titles, and "Final Fantasy VIII" should be no exception. The basis of a good RPG (role-playing game) has always been the story; spectacular graphics are secondary. "Final Fantasy VIII's," involved and interesting storyline is filled with great twists, well-developed characters, suspense and romance. As an added bonus, the graphics are beautiful. Everything--from the low-lit jazz club to the steam-filled railroad tunnels--is gorgeous and perfectly sets the mood and tone of a scene.
The game mechanics are standard fare for an RPG: acquisition of items and spells, turn-based combat, experience points earned in combat allowing advances in levels. From exploration to battles to dialogue, "Final Fantasy VIII" has it all. However, "Final Fantasy VIII" falls to that great weakness of RPGs: random battles. While necessary for advancing in levels, the battles occur with such frequency that they can grow annoying, making for a tedious game experience.
The epic storyline spans four discs--over 40 hours of gameplay--and is based around a mercenary cadet who finds himself caught up with an underground rebel faction. He winds up in a plot to assassinate the sorceress who has just seized power from the president.
You could complain of limited replay value, but this gripe is of no consequence; the game is such a satisfying experience, it doesn't require replay. "Final Fantasy VIII" is easily worth both the hype and the wait. You can't buy a much better game. --"John Cocking"

Första Final Fantasy att innehålla orkestermusik istället för midi vilket ger mycket. Annars småtråkigt och lite för realistiskt för att få kallas fantasy. Verkar som att Square efter 7:e delen ville satsa på en kärlekshistoria sedan de delarna funkade bra just där. Fokuset blir dock för stort och stundtals känns det bara såpopera. Dock inte ett dåligt spel men enligt mig det sämsta i seriens senare delar (post SNES).

Final Fantasy X  
Role-Playing PlayStation2 4.5 (212 votes)
Each instalment of the "Final Fantasy" series has featured strong storytelling, characterisation, strategic combat, fun mini-games and hours upon hours of captivating gameplay, and the 10th title in the series is no exception. This is the first time "Final Fantasy" has appeared on the PlayStation 2, and it takes full advantage of the console's increased technical capabilities.
The story this time concerns Tidus, a blond-haired star of a sport called Blitzball. While he is playing in a match, Tidus' city is attacked by an evil force called Sin, and everything is destroyed save Tidus and his guardian Auran. The adventure begins as they are somehow transported to another world. From here on, it's standard "Final Fantasy" gameplay: fight battles, manage experience points, learn new powers and recruit a motley crew of non-playing characters to join your quest.
The graphics, however, take things to a new level. They are amazing not only for their realism, but also for their imaginative art and design. The world these heroes inhabit is breathtakingly beautiful, flowing and full of inventive surprises. You haven't lived until you've surfed cables high in the air, or ridden a graceful airship through the clouds. There are stunning effects on display when you use magic in combat, summoning gigantic monsters, fire-columns and more to devastate your foes.
One new element is voice acting. The innovation yields predictably mixed results: it's wonderful to have spoken dialogue rather than subtitles, but as with most games translated from Japanese, the acting is mediocre and sometimes unintentionally hilarious. Still, the game's new graphics engine and solid gameplay are sure to please fans of the series waiting to see what Square has in store for them. While "Final Fantasy X" doesn't offer much innovation, it also doesn't disappoint. And fortunately, with "Final Fantasy XI" already in development, the title is still a misnomer. --"Andrew S Bub"

Bra spel i serien. Saknar möjlighet till att springa fritt på världskartan vilket gör att spelet inte varken känns eller är lika fritt som tidigare delar. Inte heller lika många sidequests och hemligheter finns. Väldigt linjärt och lättare än tidigare delar.

Final Fantasy X-2  
Role-Playing PlayStation2 4.0 (166 votes)
"Final Fantasy X-2" is the first-ever direct sequel to appear in Square's legendary "Final Fantasy" series of role-playing adventure games. Here the emphasis is placed squarely on the all-female trio of adventurers who make up the player's role-playing team. At the forefront is Yuna, of "Final Fantasy X", who makes a heroic return just in time for another wild adventure. What's more, these girls have more about them than most all-girl manufactured pop groups; then, too, they remain at the cutting edge of fashion throughout the game, thanks to a system of costume changes.
The game itself is classically typical of the series, sending players on epic missions in a fantastical world of monsters and spectacular otherworldly scenery. This is not a game you'll play for a couple of hours and then forget: "Final Fantasy X-2" demands attention--tens of hours' worth.
"X-2" is a most interesting experiment: the series' feminine side has never been played on as strongly as it has here, and twee features such as Japanese pop music and sporting events feature more prominently than ever before. But it's more than a mere tangent--at its core, "Final Fantasy X-2" is a cracking RPG. --"Jonti Davies"

Final Fantasy XII  
Strategy Guides PlayStation2

"Most mis-understood game of the year...mostly by it's 'fans'."

It's late in 2006 and I can safely say, even against all the new next gen console titles...XII has brought depth to a genre that was slowly growing dull.

Final Fantasy XII has brought to the table what every other RPG hasn't been able to. Stunning graphics, a high stakes battle system, an incomparable AI, an expansive cast wide in variety, a wide array of enemies with the difficulty set high...Final Fantasy XII has really nailed what every RPG should have.

The new battle system is introduced right away and you'll adjust right away. All those others saying the battle system is difficutl or that this game has strayed so far from the original games...well, they're just not looking hard enough. The game is EXACTLY as it was except that...

1. Random Battles have been stripped

No one can say they loved Random Battles. The irritation experienced is enough to drive you mad. XII fixes that problem. The enemies are all set out before you. No running, load screen, battle, load screen and back to field. You fight you're way through a seamless enviroment with lightning quick load screens at points.

2. You can move

You run about the field and then you encounter an enemy who is waiting for you, already on-screen. Your team pulls out their weapons and enters the battle phase. Thia is where most people think the game has changed. Look hasn't. All they simply added was you can move about during the battle and your teammates can be controlled by a simple thing called a Gambit System, which I will explain later. The battle system is the same. You attack, the enemy attacks. Turn based in a real time enviroment. Amazing and pulled off excellently.

The Gambit System. So you grow weary of telling Vaan to attack over and over again? Assign him a Gambit that tells him to attack a foe nearby instantaneously. The Gambit System allows it so that alot of the time, you won't have the same experience in two play throughs. You can equip Penelo with Cure Ally < 70% or you can totally turn the tables and equip Penelo with a strong weapon and Attack Nearest Enemy. That's the thing with's so extremely diverse and customizable.

While one player may have Ashe as a strict white mage, another will have her as a front lines offensive attacker. And unlike previous Final Fantasies, this one has added the ability to equip any character with any weapon as long as you have the license for it.

The License Board is XII's answer to X's annoying as hell Sphere Grid. You can totally customize your character's here as well. Taking a look at my own License Board, every character is totally different. Vaan is a very diverse character. Efficient in Black Magic, White Magic and Melee Battle. Balthier is a character who heavily requires on his skills and long ranged weapons. Fran is a mediocre White Mage with a very high Attack. Basch is an expert in weaponry and can use almost any weapon with great skill and strength. Ashe is an excellent white mage yet at the same time the deadliest in weapon battles while Penelo is a great white mage as well with loads of skill in Green Magick as well. The best thing about all this is...someone else will have a completely different list. I love it.

You can't hate XII. It has a great story. The new composer did an excellent job...I hardly noticed that Nobuo was replaced. The difficulty level is set high and will make you really work at to beat the game...but who really wants an easy game these days?

Pick up XII. It has a Real Time Battle feel to it while staying true to it's roots. Final Fantasy XII has been worth the wait. Don't make yourself wait any longer with doubt. Get it.

Reviewer's Score: 10/10, Originally Posted: 11/06/06

Final Fantasy XII: The Zodiac Age  
Role-Playing PlayStation 4
The Zodiac Age is a remake of 2006's Final Fantasy XII that includes a job system that was previously only available in the Japan-only "International" edition. The remake also includes various other additions and enhancements.

Final Fantasy XIII  

Final Fantasy XIII-2  
Role-playing video game PlayStation 3
Final Fantasy XIII-2 (ファイナルファンタジーXIII-2, Fainaru Fantajī Sātīn Tsū) is a console role-playing video game developed and published by Square Enix for the PlayStation 3 and Xbox 360. It was produced by Square Enix's 1st Production Department, with help from external developer tri-Ace. The game was released in 2011 in Japan and 2012 in North America and PAL regions. Final Fantasy XIII-2 is a direct sequel to the 2010 role playing game, Final Fantasy XIII, taking place three years after its events and Square Enix's second sequel. Lightning, the protagonist of the original game, has disappeared into an unknown world. Her younger sister Serah Farron, a returning character, and a young man named Noel Kreiss attempt to find Lightning.

Development of Final Fantasy XIII-2 began in April 2010 and lasted 18 months. The game was unveiled at the Square Enix 1st Production Department Premier in January 2011. tri-Ace was hired to help with the game design, art and programming. The development team wanted to exceed Final Fantasy XIII in every aspect and make the story's tone mysterious and darker than the previous sequels.

Final Fantasy: Crystal Chronicles  
Role-playing Games GameCube 3.5 (37 votes)
"Crystal Chronicles" marks the long-awaited reunion of Nintendo and "Final Fantasy". It's been nearly a decade since the series was playable on a Nintendo home console; thankfully, this innovative title makes up for lost time.
"Crystal Chronicles"' main selling point is its multi-player take on the traditionally solo role-playing concept. Up to four players can take their part here, and a real sense of teamwork and camaraderie quickly develops between members of the adventuring posse. It's a breath of fresh air in one of the most stagnant game genres.
More invention arrives in the form of "Crystal Chronicles"' use of Nintendo's much-vaunted GameCube-to-Game Boy Advance link-up feature. With Game Boy Advance handhelds hooked up to the main GameCube system, players can manage their inventories with consummate ease and quickly access maps and other useful information. This is just one unique feature of a truly unique game.
The "Final Fantasy" series' famous qualities--from its intuitive battles through its epic soundtrack to the sprawling nature of its worlds--are all preserved here. For GameCube owners, this is the ultimate team-based RPG. With gorgeous visuals and a game world full of character and life, "Final Fantasy Crystal Chronicles" is a title of stellar quality. --"Jonti Davies"

Spin off (får inte glömmas).
Många banor återanvänds och blir därför ointresanta i längden. Överlag ett trevligt stycke spel.

Final Fantasy: Type-0 HD  
Role-Playing (RPG) PlayStation 4
Final Fantasy: Type-0 is an RPG in the Final Fantasy series. It is part of the Fabula Nova Crystallis project and, although not having much to do with Final Fantasy XIII, shares its mythology.

The game is a RPG in which the characters travel to get missions and attack enemy strongholds to complete them. In each mission, three characters out of 14 are selected, each having their own style, weapons and abilities. The battle system is an Active System Battle (ATB) that allows the control of many characters, Characters who were KO'd in battle must be revived in town before being used again. Each character have a unique summon that can be used for 5 minutes in battle and can be levelled-up. The ATB kai, as it is called, allows for up to three players to connect via ad-hoc and send each other emergency back-up.

Final Fantasy: Type-0 is set in the world of Orience, divided in four kingdoms: the Suzaku Fiefdom of Rubrum, the Milites Empire, the Lorican Alliance, and the Kingdom of Concordia, each having its own emblem based on four Japanese mythological beasts: the phoenix Suzaku, the Turtle Genbu, the tiger Byakko and the dragon Seiryuu. Every kingdom is in possession of a crystal that an mark humans as their servants, called l'Cie. Character growth is based on the Alto Crystarium system, using energy called phantoma to increase the character's abilities.

The later released PC, PS4 and Xbox One versions are called Final Fantasy: Type-0 HD. They are available worldwide instead of the Japan-only PSP version. The content is almost completely identical, with a focus on localization and improvised visuals. It does not have the multiplayer functionality of the PSP version, but adds additional difficulty levels.

Forbidden Siren 2  
All Action & Adventure PlayStation2 3.5 (6 votes)
To make this short, everything that was super annoyning in the first 'Forbidden Siren' has been improved, so if you hated the previous game-play get this one. There are so many more hints and clues about what to do to get every little detail in the game. Weapons are better, as you play as two soldiers with machine guns, yet some characters have no weapon at all. The shibito's aren't that great at shooting as in the first game, and you can take a bit more damage before dying. Basically the creators improved all the 'bad' in the first game, and this sequel really rocks. A new cast of ten plus playable characters, new and more enemies to battle, and a few more special abilities besides 'sightjack'.
One character can see the past, one can see hidden things, and one can even control the shibito's for a short time. So don't hesitate to get this one!

Fortified Zone  
Military & Espionage Game Boy
"A Decent Hand-held Action Game"

In Fortified Zone, you will be able to switch between two characters at any time, something rarely seen in video games even today, twelve years after its release. It has excellent graphics when compared to any other black and white hand-held game, despite the fact that it was released in 1991. To sum it up, Fortified Zone is a slightly above average Action title with nice visuals and the handy ability to change characters whenever you want to.

Gameplay- 8
The game is very entertaining at first, but after a level or two, its extreme difficulty starts to eat away at its fun factor. The first few minutes of the first level is easy, just like in almost any other game, but after that, they become extremely challenging. Spike strips are all over the place, and are hard to run past without getting stabbed. You will also run into many different types of enemies, from robots to humans carrying flamethrowers and everything in between. The controls are simple. The B button fires your main weapon (for both characters), A either makes you jump, or fires your secondary weapon (depending on which character you're playing as), and Start pauses the game.

Story- 7
A male and a female commando named Masato & Mizuki are sent to the jungle on a mission that will require alot of stealth. Their mission: to destroy the enemy base and everyone in it, but if brute force is used, they will surely be captured or killed. They will have to rely on their experience and training to complete the mission.

Graphics- 9
The two characters both look amazing. They are big, bold, proportioned and about as realistic as you can get, considering the technology. Each character has a unique size and build (except the enemies of the same type) so they don't look alike.

Sound- 5
The sound is the weakest point in the game. During gameplay, the same annoying music score keeps playing over and over which will lead you to play it on mute after a few minutes. When a common weapon is fired, such as a handgun, it sounds like a cannon blast. No one ever screams or shows any sign of pain when they are shot or otherwise injured.

Play Time/Replayability- 7
It takes a long time to complete, which could be good or bad, depending on your personality. It becomes repetitive too quickly, but is still good for at least one time through. You'll have a motive to finish it, because Fortified Zone's story makes you want to finish it just to see the ending. While it's not good enough to play for a long trip, it'll keep you entertained the whole way on short trips.

Final Recommendation
For most people, Fortified Zone is definitely worth taking a look at. It is a must have for collectors and action fans alike. It makes a great gift for a GameBoy owner, and is one good, solid game overall.

Reviewer's Score: 7/10, Originally Posted: 01/21/03, Updated 01/21/03

Får en sån där guldkorns-utmärkelse av mig. Ovanstående recensent påstår att spelet tar lång tid att klara. Jag är inte villig att hålla med. Gämför man med spel som kom ut ungfär samtidigt så är t.ex. Super Mario Land bra mycket mer att ta i. Men grymt underhållande.

Frank Thomas Big Hurt Baseball  
Kids & Family Sega Saturn
FRANK THOMAS "BIG HURT" BASEBALL brings all the action of professional baseball to the Sega Saturn. With a MLBPA license, over 700 major league players are included--with their career stats. Along with players' stats, you'll also get motion capture technology, recreating the nuances of every player. Take the field in any major league stadium in the Exhibition, All-Star, and Homerun Derby modes for a quick baseball fix. For a more complete experience, tackle the Season and Playoff modes, and keep track of how the players are doing with statistics tracking in 27 different categories. The in-game announcer will let you know whether the players are performing well or poorly. When the computer opponents start to act like little leaguers trying to hit a Nolan Ryan fastball, challenge your friends to a game. FRANK THOMAS "BIG HURT" BASEBALL has all of the action of baseball without the grass stains.

Action PSP
Frantix is a puzzle-based adventure game for PSP. It features over 180 different levels. Playing as one of the heroes, the objective of the game is to collect as many gems as possible in order to advance in the world of Frantix. Though there is no story explaining why our hero is venturing through this land of puzzles, it is clear that this must be done as quickly as possible. Each stage has a gem requirement, and you can exit when you have found the required amount. The puzzles are usually based on colored gems that open specific doors.

There are six worlds (including a tutorial) where you get past hazards such as water and quick sands, avoid patrolling creatures, collect gems, manipulate crates, sneak around, build bridges, and plant explosives. There are also power-ups that allow you to walk over certain surfaces, increase speed, or provide invincibility. With short levels, Frantix can be played for five minutes or an hour with the same satisfaction.

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