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Tales from the Borderlands  
Adventure PlayStation 4
In this award-winning universe created by Gearbox Software, experience the story of Rhys and Fiona, unwilling partners on a quest for greatness. The Hyperion 'suit' and the con artist embark on an adventure to recover cash they both think is theirs - on the unforgiving world of Pandora.

Tales of Berseria  
PlayStation 4
In TALES OF BERSERIA, players embark on a journey of self-discovery as they assume the role of Velvet, a young woman whose once kind demeanor has been replaced and overcome with a festering anger and hatred after a traumatic experience three years prior to the events within TALES OF BERSERIA. Velvet will join a crew of pirates as they sail across the sea and visit the many islands that make up the sacred kingdom of Midgand in an all-new adventure developed by the celebrated team behind the TALES OF series. Veteran TALES OF character designer Mutsumi Inomata has personally designed Velvet and famous Japanese animation studio, ufotable, returns to animate the game's breathtaking cut scenes; delivering truly epic and emotional storytelling in their unique style.

Tales of Eternia  
Sony PSP 5.0 (16 votes)
I thoroughly enjoyed this game. I think someone at Namco took a look at Final Fantasy VII, picked all the best elements and then crafted them into a different story. It works very well, and although it would probably look quite dated (now) on the latest full-size console, it's perfect for a pick-up-put-down PSP game.
Good points:
Around 50-60 hours of gameplay
Engaging plot about the struggle to stop two worlds colliding
Blend of fantasy/sci-fi elements
Some laugh-out-loud jokes (embarrassing if you're on a bus)
6 characters with different weapons and skills
Control over battles with special skills, magic, summons and combos
Two world-maps with vehicles to explore land and undersea areas
Mini-games (from cards to naval fights)
Some catchy tunes
Optional sub-quests
Optional "hardcore" bosses
Can save at any time and load times are fast
Bad points:
Without online guides I would not have known about a lot of "extras" and would have had great difficult winning the final battle.
Can require some "twitchy" reflexes to get the right buttons pressed at the right time - including during the aforementioned final battle.
If you're an RPG fan and have a PSP then you would be silly not to get this title.

Spela hellre Tales of Symphonia.

Tales of Symphonia  
Role-playing Games GameCube 4.5 (29 votes)
Battle wild creatures in the dark and mystical depths of two entwined fantasy worlds to save them from evil! Tales of Symphonia is a stunning 3D role-playing game full of twisting plots offering gamers over 80 hours of immersive real-time role-play.

Bra handling och charmig grafik. Om ett spel ur Tales serien skall spelas är detta det rätta. Innehåller de teman som används i samtliga delar av serien.

Tales Of Symphonia: Dawn Of The New World  
Nintendo Wii
Set two years after the events of the award-winning Tales of Symphonia, Dawn of the New World introduces two new young heroes, Emil Castagnier and Marta Lualdi, as they journey to find the cause of a catastrophic change in their world. Crossing paths with fan-favourite characters such as Lloyd, Colette and Sheena, the brave adventurers will also encounter a spirit known as Ratatosk, lord of all monsters, who will grant them new and incredible powers over the fearsome creatures that now roam the land.

Debuting a major new gameplay system for the Tales series, Tales of Symphonia: Dawn of the New World allows players to capture more than 200 unique monsters that they face in battle. Players can feed these monsters to make them more powerful, and even evolve them into several new fearsome forms. Up to three monsters can be taken into any battle situation, offering unique benefits against enemies and imparting new strategic depth to the Tales series lauded real-time battle system.

Brand new content exclusive to the PAL version of Tales of Symphonia: Dawn of the New World include the Gallery Mode and head accessories. Unlocked once the game is completed, the Gallery Mode includes a Skits Library containing viewable skits of the gameplay, and an Image Library with a wealth of design sketches, illustrations, pack art and more. The game also contains a number of new themed masks and head accessories for Emil and Marta which are exclusive to the PAL version and allow players to customise the characters in battle and will also add new special effects during fights.

Featuring a massive cast of returning playable characters, Dawn of the New World offers complete freedom in creating a custom party that best suits the needs of each enemy encounter. Up to four players can enjoy the full game together cooperatively, working together to strategically complete each battle.

Tales of Vesperia: Definitive Edition  
Role Playing (rpg) Nintendo Switch
A power struggle begins in a civilization dependent on an ancient technology, the Blastia, and the empire that controls it. The fates of two friends traveling separate paths intertwine in an epic adventure that threatens the existence of all. Celebrating its 10th anniversary, Tales of Vesperia is one of the most beloved entries in the ‘Tales of’ series and returns with beautifully remastered full HD graphics, never before seen characters, expanded story, and much more!

Tales of Vesperia: Definitive Edition is the enhanced version of the 2008 game Tales of Vesperia with updated full HD graphics, brand-new music tracks, new mini-games, bosses, two new playable characters and a collection of unreleased costume DLC.

Tales Of Xillia  
Role-Playing PlayStation 3
Tales of Xillia follows Jude Mathis, a clever medical student attending school in the capital city, and Milla Maxwell, a mysterious woman accompanied by four unseen beings.
Players will be able to choose either Jude or Milla at the outset of their adventure through the world of Rieze Maxia, where humans and spirits live together in harmony. The kingdom of Rashugal has been experimenting with a powerful source that led to draining the mana from the world. Realizing the harm it is inflicting on the world, Jude and Milla set off on a journey to destroy it and restore the mana back to the world.


A new way of graphic expression — Achieved by the development team’s technique and knowledge accumulated over 15 years, the world and characters are portrayed in their natural, life-size state so that players can feel the characters and objects in the game as if they really exist there.

Dual Raid Linear Motion Battle System - The latest version of the most dynamic battle system seen in JRPG gaming that allows players to have an advantage in the battle by using Linked Combat System to link two characters to team up in terms of attack, defence and support. Players can enjoy more tactical battles by changing the party members with backup members even during the battle.

Deep and rich storyline described differently from two main characters’ point of view– Pick from two main characters and unfold the storyline from each point of view and experience exclusive events that only appear when playing in Jude route or Milla route.

Huge game content – In addition to the main storyline, explore the beautiful world of Rieze Maxia and take part in mini-quests, sub-plots to find unexpected aspects of the characters and many other features found throughout the world.

First collaboration between the two prominent character designers – Beautiful anime-style character designs from Mutsumi Inomata and Kosuke Fujishima who have designed lots of characters for previous games in the Tales of series.

Hyper linked combos – While characters are linked, their cooperative gauge called “Linked Artes Gauge” will fill up. Once the gauge is filled to some extent,,characters can perform special attacks called “Linked Artes” that change variously depending on the arte the controlled character uses. Once the gauge is full, the player can perform Linked Artes combos until the

Tales Of Xillia 2  
Role Playing Game (RPG) PlayStation 3
One year after the climatic events of Tales of Xillia in which the two worlds, Rieze Maxia and Elympios, were united by the destruction of the barrier that separated the two worlds. Elympios is a modern nation with a high level of technological advancement gained through the use of spyrix, whereas Rieze Maxia is a previously isolated land which relies on spirit artes and nature. While both worlds work towards peace together, there are still numerous clashes due to cultural differences and it will be some time before true peace is achieved. Jude, Milla and the cast of the original Tales of Xillia from Rieze Maxia now strive to live their lives and fight for peace in this newly reunited world.

Tales of Xillia 2 centers around Ludger Kresnik, a young man and a skilled chef who lives in Trigleph city in Elympios with his brother Julius and their cat Rollo. He strives to follow in his brother's footsteps and work as an agent in the prestigious Spirius Corporation, a large scale and illustrious company that develops technology for every field imaginable. One day, through a chance encounter, he meets Elle Marta: a young girl travelling alone attempting to reunite with her father at the mythic "Land of Canaan" and ends up accompanying her. His choice to accompany her will send the two on a journey that will change the fate of the two worlds forever.

A Bleak World - A darker story and noir atmosphere awaits Ludger and Elle as they must make hard choices and decisions that affect not only their own welfare but that of the world and people around them.

New and Returning Characters - Jude, Milla and the cast of original characters fates intertwine with Ludger and Elle and unfold in character stories that players experience to see how their favorite characters have progressed in the aftermath of the story told in the first game

The Power of Choice - Decide how Ludger reacts to situations throughout the game changing the upcoming events and affecting his relationships with his companions, ultimately altering the course of the story

Enhanced Battle System - The DR-LMBS (Double Raid Linear Motion Battle System) real-time battle system is improved and expanded with special battle abilities including the Weapon Swap system and Chromatus transformations

A Tale of Designs - Adding to the characters designed by famed Tales of character designers, Mutsumi Inomata and Kosuke Fujishima, Daigo Okumura, character designer on previous Tales of titles joins to design Ludger and Elle for Tales of Xillia 2

Tales of Zestiria  
Role-Playing (RPG) PlayStation 4
In Tales of Zestiria, the world is in peril. Peace turned to war and the landscape is forever corrupted. People call for a Shepherd to restore faith in humanity and transform the darkness into light. You answer the call as Sorey, a young man destined to unite both humans and the Seraphs, legendary beings that roam the earth invisible to mankind. His quest in this dangerous world will be aided by his friends and the people he will meet along the way: his childhood friend Mikleo, the princess knight Alisha, the merchant Rose, and many others.

Shoot 'em up, Action game, Side-scrolling Genesis
TaleSpin is the name of a 1991 video game published by Capcom for the Nintendo Entertainment System. It is based on the Disney animated series with the same name. Tale Spin was also released by Capcom on the Game Boy. Sega released its own versions of Tale Spin on the Sega Genesis and Sega Game Gear. NEC also made one for their TurboGrafx-16 system.

This game involves the adventures of Baloo and Kit, two bears delivering cargo for Rebecca, another bear. However, Shere Khan, the evil tiger tycoon, wants to put Rebecca out of business, so he hires pirates, led by Don Karnage, to do his dirty work.

In the Sega game, Baloo and Kit face up against Shere Khan's company in a contest to earn a lifetime work contract from the city. This is a platformer for up to two players.

The Talos Principle: Deluxe Edition  
Retro Gaming & Microconsoles PlayStation 4
The Talos Principle: Deluxe Edition for PlayStation 4 includes the critically acclaimed first-person action puzzle game along with the all new "Road to Gehenna" expansion pack. The Talos Principle is a philosophical first-person puzzle game from Croteam, the creators of the legendary Serious Sam series, written by Tom Jubert (FTL, The Swapper) and Jonas Kyratzes (The Sea Will Claim Everything). . As if awakening from a deep sleep, you find yourself in a strange, contradictory world of ancient ruins and advanced technology. Tasked by your creator with solving a series of increasingly complex puzzles, you must decide whether to have faith, or to ask the difficult questions: Who are you? What is your purpose And what are you going to do about it?

Kids & Family PlayStation Vita

Teenage Mutant Hero Turtles  
Action & Shooter Nintendo NES

Tekken 2  
Fighting Games PlayStation 4.5 (2 votes)
"One of the best Tekkens. Better than the first in many ways."

Graphics (8/10)

When Tekken 2 was first released, I didn't think it had graphics better than the previous Tekken. But as I played I figured they improved greatly. The special effects seem to be streamlined and brighter and fancier. The lightnings, the fireworks and other effects provide a nice eye candy. But some of the character models are a bit scratchy. Some models are great. They seem just fine, but some particular other models seem really, really ugly. For example, Paul seems like some kind of bulldog with a weird haircut, and some other models... you just find out for yourself. But other models seem great. They're perfectly fine, so don't think everyone looks ugly, cause some definitely look sweet.

Sound (9/10)

The sound effects are smooth. The punches seem like bones are crunching, and the kicks seem like it crushed the enemy's leg. The voices are nicely done, and they seem like a fighter's energy is transferred to their fist. Most of the sounds seem to be recycled, and obviously the new characters have new voices.

Controls (9/10)

The controls are lightning responsive, and all of the moves seem to enter well. But when you are doing stuff like combos, you seem to notice that the inputs tend to get mixed up especially when doing 10+ hit juggles, so you have to be a good game player, because you won't get much out of button mashing.

Gameplay (10/10)

This is ROCK SOLID. You can perform juggles, throws, and other ground moves. Also, you can inflict damage when the enemy is grounded, and it's smooth how the game flows. You also can get up and be grounded for as long as you want, unlike other fighters who force you to get up to be an easy prey for a combo, so you can get up whenever you see fit. But the AI is cheap, just like the last tekken, so you better make up some CHEAP strategies to counter the cheap AI.

Replay Value (9/10)

The game packs a punch with all of its characters and endings. Too bad you can't see them whenever because you'll have to beat the cheap AI smothered arcade mode, but oh well, guess that makes it challenging. Back to work, you have to beat the arcade mode to see the endings. You'll also unlock a whole bunch of things, so this will add great replay value.

Tekken 2 is a great game. It just stands above its predecessor is many ways.

Reviewer's Score: 9/10, Originally Posted: 05/31/05

Tekken 4  
Action PlayStation 2 8
"Tekken 4" marks the return of Namco's premier fighting franchise. "Tekken 4" strikes back with new jaw-dropping graphics, gameplay mechanics, and fearsome fighters. Newcomers engage old favorites in interactive, multileveled arenas. New strategies in fighting are introduced with the addition of walls, terrain effects, position changes, and enhanced side-stepping. Expanded game modes such as training, team battle, and the new Tekken Force provide the player with a deeper gameplay experience.

Tekken 7  
Fighting PlayStation 4
Raise your fists and get ready for the ultimate battle on the next generation of home consoles. Powered by the Unreal Engine 4, the storied fighting franchise returns for another round in Tekken 7. With the faithful 3D battle system and gameplay intact, Tekken 7 takes the franchise to the next level with photo-realistic graphics and new and innovative features and fighting mechanics. Tekken 7 resurrects the attitude, competitiveness and showmanship rooted in its arcade DNA to provide the ultimate fighting game experience.

Tekken Tag Tournament  
Fighting PlayStation2 4.0 (53 votes)
Fighting, it's not big and it's not clever. Usually. However, Namco's first beat-em-up for the PS2, "Tekken Tag Tournament", manages to be both of these things and the only part of you which might sustain physical injury are the thumbs, after a couple of hours of sustained play.
Picking up where previous versions of the Tekken family left off, this is a martial arts combat game par excellence. The graphics are lush and incredibly detailed, really picking "TTT" out from the crowd.
Particularly cool is the ambient animation in the backgrounds during bouts as wind blows through trees and spectators leap around in an amusing fashion; there are times during the early stages of play when it's possible to become distracted by the background action and find yourself on the receiving end of an unusually painful-looking throw--so watch out.
Also much improved over previous versions on other platforms are the number of moves available to each character, just remembering them is a monumental task in its own right and takes a little of the early shine away from the experience. Perseverance is the name of the game here and there's nothing like the first time you hit a stunning combo move and piledrive the opposition into the dust.
The major new feature in this release is the inclusion of the tag feature. Select two fighters from the available list at start time and a swift button push mid-action will switch between the two allowing one to recharge health while the other takes the centre spot. The tag facility also allows for some superb new combo moves: just throw your opponent to the side of the screen, execute a tag and your partner leaps in with a timely bone-cruncher.
"Tekken Tag Tournament" is as tight a fighting game as you're likely to see. It's graphically gorgeous, the soundtrack thumps along and the action is as fast and furious as you could want. Owners of "Tekken 3" on the PlayStation may want to think long and hard before investing cash as version 3 and its PS2 cousin are very similar in many respects, anyone else should part with their cash right now and do themselves a major favour--this will keep you going for months!--"James Gordon"

Shooter Sega Genesis
"MUCH better than the SNES one"

I've been a fan of the first Terminator movie and it was great. But the game translations were awful for NES and SNES, the NES one is so hard it wasn't even funny,, and the SNES one was poorly assembled (and very inaccurate). But along came this Genesis one, and I figured I'd play it (it couldn't hurt). I thought it was going to be inaccurate seeing as how most movie-to-game games go. But I was wrong, this one was done real well. First of all, I'm sure you know the story to this one, but it is captured real well. It's done real well, it's like playing through the actual movie, with a few extra moments that weren't in the movie at all (the future level).

Graphics: 10/10
COLORFUL. That's all that screams out, colorful, and well animated, there's more than the stiff 3 frames of animation, and the chars are animated nice and smooth. Reese looks like Reese, and everyone else looks like everyone else, and the still photo images which explain the story going into the stage are nice. And the opening is just like the movie's.

Music: 10/10
Now I know I'm used to saying everygame takes advantage of the sound system in the Genesis and... this one does ^_^. All the music is composed real well, even the theme (just need to slow it down). But it is some nice music.

Sound: 10/10
Oh this is where the Genesis one can beat the others ANY day. The gun shot sounds, sound like guns, and every hit Reese takes, he grunts differently. In the SNES one, Reese's jump sound sounds like a lazer blast.

Problems I've encountered:
Cops do not die, H.K.s in the first level come back when you go off screen, Reese shoots faster crouching than he does standing, too few different enemies, T-800 Exoskeleton appears in front of you in the factory if you drive him way off screen making it impossible to finish the level, rediculously short.

Bugs aside, I love this one a LOT (why couldn't the other ones be like this?) That's why I'm giving it a 9/10. It's worth playing, even short, just try and get through it on the other difficulties. And remember this: Reese CAN'T jump at all!

''Reese... can you stop it?'' ''I don't know... with these weapons... I don't know.''

Reviewer's Score: 9/10, Originally Posted: 07/12/02, Updated 07/12/02

Theme Park  
Sega Saturn

Tim Burton's the Nightmare Before Christmas  
All Action & Adventure PlayStation2 5.0 (4 votes)
Being a tremendous fan of the 1993 movie, I purchased the video game with high anticipations. They were not disappointed. Since Capcom collaborated with Tim burton while making this game, it stays incredibly loyal to the film, which most of the same actors voicing the characters! (It's good to see Chris Sarandon back as Jack's voice singing as well as talking this time, although Danny Elfman back as his singing voice would have been even better).
"Oogie's Revenge" is a rank-based action/role-play game, in which you battle and sing your way through around twenty levels. At the end of each level, you are given a mark for time, combos, damage, and !-mark count, which gives you your overall "Nightmare Rank". You get rewards for completing a level with all "A+"s which help you unlock bonuses and the like at the end of the game.
If you are thinking of purchasing this game, but have not seen the film, watch it first. The game acts as a sequel to the movie, so you will not know who the characters are, or fully appreciate the songs, most of which are remixes from the original soundtrack. Not to mention that one way of collecting souls (souls are like the Halloweentown currency) is to complete the quizzes that the corpse kid gives you, in which almost every question is about the movie.
You play as Jack Skellington, the Pumpkin King of Halloweentown, a year after the end of the movie. A cut-scene shows the mayor awarding the prizes for that year's halloween scaring.
"And now, the award for most spines tingled, by a non-corporeal being... Another magnificent Halloween, Jack!"
The moment Jack leaves the limelight, his head hangs.
"This can't go on. You've got to do better, Jack!"
After talking to Jack, Doctor Finklestein gives him a new toy - The Soul Robber. A green, stretchy entity that can latch on to objects, enemies, and in one case, tombstones. Overjoyed with his present, Jack leaves Halloweentown to find new scares for next Halloween. But when he returns, disaster has struck - Trick-or-treating tricksters Lock, Shock and Barrel have ressurected Oogie Boogie - the villain who attempted to eat "Sandy Claws" and Jack's love, Sally, at the end of the film. It's all up to Jack to stop him, for Oogie has pronounced himself the new king of Halloweentown, now re-named "Oogie-town", and bullied all the residents into helping him make a more dangerous Halloween.
There are three modes of play: East, Normal, and Nightmare.
The harder the mode you are playing with, the more challenging the game is, but the bigger the reward you reap. In nightmare mode, you can get combo counts of 1000+, which are pretty much impossible in easy mode, and still damn hard in normal mode.
With regards to the difficulty of the game, it is not the most challenging in the world. I bought the game a week-and-two-days ago, on September 30th (its release date), and am very near completion (I'm on chapter 19, which is the most difficult yet), so if you are one of those people who get really stressed when you can't complete something and lob your controller at the TV screen (I did that during the bonus level of "The Cat in the Hat" - Hey, I had less gaming experience then!)then this is the game for you. Despite not being able to complete part of chapter 19, I have stayed remarkably calm.
If you want to get this game simply because you loved the film, and not because you wnat to experience remarkable gameplay - like me - then you will not be disappointed. I bought the game so that I could charge around Halloweentown, Christmastown (though I haven't been there yet), and change from Jack Skellington's normal costume to his Pumpkin King (Which enables you to breath fire and explode) and Santa Jack (Which lets you chuck presents that stun, freeze and transform your enemies),
take part in musical dance battles (the more accurately you press the correct buttons in time to the music, the hotter Jack steps, making a Super-attack that can finish off most enemies)and battle Oogie Boogie!
If you are still undecided, I'll let you know that any price is worth it to hear Jack shout "That's it! NO MORE MR NICE BONES!" upon hearing that Sally has been kidnapped.

Time Crisis  
All Action & Adventure PlayStation 5.0 (1 votes)
When Time Crisis hit the arcade it was a revolution for gun shooting games. It combined great graphics, with addictive gameplay and it is a game that actually had a story to it. Now there was a reason for shooting everything that came your way. This playstation conversion has been completed flawlessly, if you enjoyed the game at the arcade this is a must, however I highly recomend that this game is played with a gun and not a joy pad. This game is so good compared to the arcade you really be trying to find a place to insert those fifty pence pieces into your playstation.

TimeSplitters 2  
Action & Adventure GameCube 4.5 (35 votes)
Want to play a first-person shooter on your console? Tired of there being no proper "GoldenEye" sequel? Wishing that you could play the part of a Barbary ape in the Wild West? "TimeSplitters 2" is the game for you if you answered "yes" to any of these questions.
When Rare made GoldenEye for the N64 in 1997 they created the best first-person shoot-'em-up the world had ever seen and, arguably, has ever seen to this day. Many of the geniuses behind the game left Rare shortly after to set-up their own company, Free Radical; their first game was the rather rushed (in time for the PS2's launch) "TimeSplitters" but this sequel is polished to perfection and easily one of the best games of the year.
One of the main problems with the original "TimeSplitters" was its awful single-player mode, but this has been totally revamped for the sequel with a proper story mode, all-new time zones and weapons and absolutely mountains of unlockable hidden extras. Thankfully they've kept the wicked sense of humour from the first game, but there's also a lot more strategy for solo players this time around, including an amusing homage to "GoldenEye"'s Arkangelsk Dam level as well as pastiches of other games and films scattered throughout the game.
The real reason for "TimeSplitters 2"'s greatness, though, is the multiplayer mode. This is "GoldenEye" to the "n"th degree, with superbly designed levels, tons of weapons and all sorts of tricks and gimmicks such as remote control gun turrets and invisibility pills. It may lack the epic scope of "Halo" but in multiplayer mode at least this is a lot more fun--and fun, as The Beatles never said, is all you need. --"David Jenkins"

Co-op läget på storyn är bland de roligaste co-op jag spelat och multiplayer läget är hur många timmars underhållning som helst. Halos multiplayer kan kasta sig i väggen!

TimeSplitters: Future Perfect  
Action & Adventure GameCube 4.5 (11 votes)
this is one of the best shootx27;em ups ever.if you have timesplitters 2,you will not be disappointed.the story mode has so much more depth and less cartoony levels and better graphics.there are now 150 characters to play(basically all have to be unlocked),new arcade levels including mexican mission,training ground and chinese restaraunt from the can even drive vehicles!new weapons and characters(including old ones like monkey,snowman,gingerbreadman etc.)
the only bad things I can think of are that there is only 1 type of timesplitter,and the mapmaker.
the mapmaker is still pretty good,but you can onluy play with 8 bots on the maps you have made!

Singleplayer läget är bättre än tvåan men multiplayer och co-op är sämre. Story bristen i co-op ligger i att den spelare som är pluggad i andra jacket helt plötsligt kan warpas till den plats där spelare ett befinner sig. Detta sker i samband med checkpoints och helt utan förvarning.

Tom Clancy's Splinter Cell  
Action GameCube
Splinter Cell is a third-person action game with a focus on stealth, similar to the Metal Gear Solid series. The player takes on the role of Sam Fisher, an operative for the secret organization NSA Black Operation, part of the U.S. government. The organization deals with very sensitive missions, often taken on by a Third Echelon splinter cell division Fisher is part of. His missions are so discreet, that if he is captured the government will deny any such existence of that organization.

To get around and reach his objectives, Fisher has a variety of moves at his disposal. He can walk, run, crouch, jump, rappel, shimmy, cross horizontal wires, zip using a zip cord, and do a split jump. There are different approaches to taking out enemies. He can use weapons, but the noise might alert guards and that generally makes it more difficult to complete missions. Opponents can be stunned, killed, or subdued. Fisher can for instance jump down from the ceiling and knock an opponent unconscious. Some enemies are needed to activate a door or passcode. Therefore enemies can be taken hostage by holding a gun to their head. They can also be interrogated or be used as human shields.

Other features include the ability to peak through a door before going through or use an optic cable camera (a "snake" camera) to peer through the underside, to check what is ahead. As the focus is on stealth, the amount of weapons is rather small. There is an FN F2000 assault rifle that can be fitted with a silencer and other modifications, and there is a suppressed FN Five-Seven pistol. Ammo is limited and additional bullets are scarce. Players are encouraged to avoid danger by sneaking through shadows and hiding behind objects. Fisher has access to a light meter to check how visible he is, and night vision as well as thermal goggles to see in the dark and view warmer temperatures in colour. Other weapons are ring airfoil projectiles, gas grenades and sticky shockers.

The Xbox version is the original one, with a closely adapted version for the PC, and separate ports for PS2 and GameCube. The latter have slight changes in levels generally to make it a little easier. Each version also contains some exclusive features. The Xbox and PC versions include three additional downloadable missions (Tom Clancy's Splinter Cell: Mission-Pack). The PS2 version has an exclusive level, and the GameCube version can be connected with a Game Boy Advance through a link cable to view an overhead map. The PS2 and GameCube versions include additional binocular items, and the latter also has an extra sticky bomb weapon. The PS2 release also has an exclusive 5min pre-rendered intro cinematic with full orchestrated score, showing how the two agents you are sent to look for at the beginning of the game were captured.

Tom Clancy's Splinter Cell: Pandora Tomorrow  
Action PlayStation 2 86
In Pandora Tomorrow, you reprise your role as Sam Fisher, along with old friends Irving Lambert and Anna Grimsdottir.

A terrorist has a disease which he plans to spread through the United States. He makes daily phone calls to an undisclosed location every day, delaying the release of the disease by one more day. As Fisher, you must find out who the terrorist is, where he is, who he is working for, and above all, stop him.

In order to do this, you are taken all around the world, from Paris to Indonesia to the holy land Jerusalem. Sam comes equipped with his standard pistol and SC-20K. The SC has been improved, with an added scope with two levels of zoom. You have access to all the equipment from the first game, including Sticky Shockers, Diversion Cameras, Frag and Smoke Grenades.

Sam has also learned some new moves. He has the ability to perform a SWAT turn, which allows him to pass from one side of an open door to the other without being spotted. He may perform a half-split jump, enabling him to lean against one side of a wall to give him boost to jump higher. He can also whistle, to attract the attention of any nearby enemies.

Pandora Tomorrow also has a full fledged multiplayer game, playable on Xbox Live. The multiplayer ties in to the single player campaign, and it pits the Shadownet team (spies) against the Argus team (mercs). The game supports four players.

Members of Shadownet must infiltrate various complexes to retrieve canisters of a deadly liquid, but they must watch out for cameras, motion sensors and trip lasers, all of which alert the mercs to their position. The spy cannot kill with weapons, but he can stun the mercs for several seconds in order to sneak up and kill from behind.

On the other side, the mercs must make their way to each canister, guarding it from the Shadownet team. Whenever an alarm is tripped, the merc is instantly alerted to where the spy is. To help fight the Shadownets, the mercs have a built-in motion sensor view, which picks up any moving objects, as well as an electromagnetic view, which picks up on spy gadgets. The mercs come equipped with a rifle, and must defend the viral canisters at all costs.

Multiplayer comes with a good variety of maps, ranging from a warehouse and a factory to a cinema and three towering skyscrapers. More maps will be available in the future via Xbox Live.

Tomb Raider  
Action PlayStation 92
Lara Croft is a Tomb Raider, an archaeologist who explores ancient sites in search of valuable artifacts, who is hired to retrieve an artifact from a tomb in Peru, which turns out to be one of three parts of the Atlantean Scion. Soon betrayed by her employer, Lara Croft travels to Greece, Rome and Egypt to recover the other parts before this powerful device falls into the wrong hands.

Tomb Raider is a 3D action game with platforming and puzzle-solving elements, in which players control Lara Croft from a third-person perspective. The camera follows Lara as she climbs, jumps, and swims through detailed environs overcoming environmental obstacles and deadly fauna. Moving through levels often involves finding spots where Lara can climb, looking for spots where Lara can use her acrobatic ability, and sliding blocks and pushing levers to solve puzzles and open passageways.

Lara is armed with twin pistols with infinite ammunition, but she can pick up higher caliber weapons to take on deadlier human opponents. Lara also comes across restorative health packs and has a compass with which she can orient herself. Lara’s opponents include animals, gunmen, as well as primeval and supernatural beings. Careful explorers can also find secret areas and avoid traps.

Tomb Raider  
Action-adventure game, Open world, Platform game PlayStation 3
Tomb Raider is presented in third-person perspective. Players take control of the series lead character Lara Croft. The game uses an interconnected hub-and-spoke model that combines action-adventure, exploration, and survival mechanics.[8] Players can traverse between the camps and across the island using footpaths, improvised or already-available ziplines and climbable tracks. Many of the players moves are carried over from the previous games created by Crystal Dynamics, with some tweaks added, such as incorporating elements of stealth gameplay. Quick Time Events are scattered at regular intervals throughout the game, often appearing at crucial or fast-moving points in the game's plot, such as extracting a shard of metal, and escaping a collapsing cave.[9]
The combat of the game borrows multiple elements from Naughty Dog's Uncharted series, with players having the ability to free-aim Lara's bow and the guns she salvages, engage in close-quarter combat and perform stealth kills.[10] Players can also use Survival Instinct, an ability in which enemies, collectables and objects pivotal to environmental puzzles will be highlighted for players.[11] The game also incorporates RPG elements: as players progress through the game, they earn experience points from performing certain actions and completing in-game challenges linked with hunting, exploring and combat: this enables players' skills and abilities to be upgraded in specific ways, such as giving her more storage capacity for arrows and ammunition.[9] Players can also upgrade and customize weapons using salvage collected across the island. There is also a character progression mechanic in the game: better items, weapons and equipment are gained as players progress, though the appearance of most of these items is closely linked to events in the story.[12] In addition to the main story, players can complete multiple side quests, explore the island, revisit locations, and search for challenge tombs.

Tomb Raider - Definitive Edition  
Action, Adventure PlayStation 4
The cinematic action-adventure that forced Lara Croft to grow from an inexperienced young woman into a hardened survivor has been re-built for Xbox One and PS4, featuring an obsessively detailed Lara and a stunningly lifelike world. To survive her first adventure and uncover the island's deadly secret, Lara must endure high-octane combat, customize her weapons and gear, and overcome grueling environments.

Live the critically acclaimed, cinematic action-adventure, re-built specifically for next gen consoles
Survive high-octane combat, customize Lara's weapons and gear, and overcome grueling environments to uncover the island's deadly secret
See Lara Croft like never before, with every bead of sweat, strand of hair, and article of clothing delivered in obsessive detail
Endure a stunningly re-imagined island, fraught with new, unforgiving storms, and alive with motion

Tomb Raider II  
PlayStation 4.5 (2 votes)
Lara Croft is back in Tomb Raider 2, and she's ready to explore, using new weapons and moves and solving new puzzles. Lara races against three competitors to find the Dagger of Xian, an artifact hidden within the Great Wall of China. Legend has it, whoever drives the dagger into his or her own heart will receive the power of the dragon. Tomb Raider 2 sends Lara to Tibet, Venice, and more exotic locations in search of the doors to the emperor's palace, the home of the dagger.

Tomb Raider III  
Action & Exploration PlayStation 6

Tomb Raider Underworld  
Action & Shooter PLAYSTATION 3 3.5 (70 votes)
The first lady of gaming returns in "Tomb Raider - Underworld" with her deepest and darkest adventure yet. Ostensibly searching for the mythical hammer of the Norse god Thor, the real draw of the game is exploring the underworlds of multiple different cultures.
"A pair of panthers make an uncomfortable safety net" "When you're a tomb raider, exploring ancient tombs is all in a day’s work" "Lara’s pistols are no match for the kraken" "The Mediterranean level includes a huge area for swimming"
The basics of the game are classic "Tomb Raider", as you explore the trap-filled interiors of ancient ruins using Lara’s famed acrobatic skills (and dual action pistols). From an underwater temple guarded by a giant octopus-like kraken to ancient Mayan structures in the South American jungle, she makes Indiana Jones look even older. All of the levels are much larger than in previous games and far more interactive. You'll leave footprints in the sand and find all the scenery fully destructable. Every puzzle has multiple solutions, and the hand-to-hand combat system has been completely revamped. A new 3D map system also helps to ensure you never get lost so that you can concentrate on saving the world. Key Features Dream vacation: Travel the world in search of ancient artefacts, from the steaming-hot jungles of Mexico to the frozen Arctic, from the coast of Thailand to the depths of the Mediterranean Sea. Think like Lara: An interactive, non-linear game world means anything that it looks like you should be able to pick up and use (or destroy) you can. Bettering Bond: An all new grappling hook, sonar map, scuba gear, a range of new weapons, and Lara’s trusty motorbike make her the best equipped adventurer in gaming. Help on demand: Receive as much or as little help as you want, from gentle nudges in the right direction to a full explanation of what you need to do next. Behind the scenes: All of Lara’s animations in the game have been fully motion captured from Olympic gymnast Heidi Moneymaker. Her voice is that of "Spooks" actress Keeley Hawes. About the Developer: Crystal Dynamics
Based in the San Francisco bay area, the Crystal Dynamics team has been making games since 1992, including popular titles such as "Pandemonium", "Gex", and "Legacy of Kain/Soul Reaver". Crystal Dynamics began revammping the "Tomb Raider" series with "Tomb Raider: Legend".

Tomb Raider: Chronicles  
Action PlayStation
A few days after the events described in Tomb Raider: The Last Revelation, Lara Croft is presumed dead. Her close friends begin to recollect her previous adventures, which occurred during different periods of her life. These include searching for the Philosopher's Stone in Rome; preventing the Spear of Destiny from falling into the hands of a ruthless gang leader; facing monsters on the Black Isle of Ireland as a child; and, finally, infiltrating a high-tech complex in pursuit of the Iris artefact.

Like its predecessors, Tomb Raider: Chronicles is an action game with puzzle-solving and platforming elements. The gameplay is very similar to that of the previous games, with the addition of a few new skills. Lara can now walk on tightropes, swing on horizontal bars, and somersault forwards from a ledge while crouching. A grappling hook has been added to her inventory. The game also includes a level editor, allowing the player to create new stages for Lara to explore.

Tomb Raider: The Last Revelation  
Retro Gaming & Microconsoles PlayStation
Lara Croft returns once again in the fourth installment of the popular "Tomb Raider" series. The newest effort brings Internet pinup Lara back to the Egyptian tombs that she roamed in the series opener (the now classic "Tomb Raider"). Our heroine must seek out Horus, an Egyptian god that has the ability to capture the evil soul Set. With a combination of puzzle solving and sharp gaming skills, Lara will navigate through numerous Egyptian locations, including Cairo, Karnak, Giza, Valley of the Kings, and Alexandria.
This game promises to unveil vital background information on Lara Croft, who has emerged as an Internet cult icon since the release of the original "Tomb Raider" in the mid-'90s. At one point in the game, you will flash back to Lara at age 16 to see the origin of her adventurous spirit that precedes her full-fledged career as a tomb raider.
While gameplay remains faithful to the preceding titles in the series, there are also several new gameplay elements to explore, including a new inventory system, new weapons, and new moves.

Tony Hawk's Pro Skater 2  
Action & Shooter PlayStation
When you are creating the sequel to what many felt was 1999's game of the year, there is a lot of pressure to outdo your past glory. The guys at Neversoft, makers of "Tony Hawk's Pro Skater 2", appear up for the challenge, although much of this title has yet to be unveiled.
For starters, people who have mastered "Tony Hawk's Pro Skater" will be able to take their skills to a new level. A new trick called a manual allows players to balance on the forward or rear trucks of the skateboard. Manuals bridge other already-established moves and combos, making it possible to rack bigger scores than ever before and therefore adding a whole new level of challenge for veteran players.
In the original game, an open space between rails, bowls, cars, or ramps provided a small breather and a chance to survey your surroundings. This time you will be encouraged to manual between such spots, thereby increasing your point total. But the manual isn't an automatic movement; it requires balance and dexterity. Therefore, you'll have less time to take in your next opportunity and will be much more likely to miss it the first time through.
Overall, "Tony Hawk's Pro Skater 2" serves up extra helpings of some very nice goodies. Better characters, and more of them: The original models look sick compared to the larger skaters and better textures of "Tony Hawk's Pro Skater 2". There are also new playable characters: Steve Caballero, Eric Koston, and Rodney Mullen have been added to the cast.
More tricks to play with such as Lip tricks now include awesome new handplants, rock 'n' rolls, and stalls. As it should be in a game (and sport) that has more and more "star power", signature riders now have more of their signature moves. Add in the aforementioned manual and you've pretty much got it all.
More locations with new scenes are carved out of New York, the Skatestreet in Ventura, California, as well as updated locales in Miami and Philadelphia. There is a total of eight--all big, all bold. And you are not even tied down to the good ol' US of A. What would you say to grinding through the streets of France?
There is more music including Anthrax's version of Public Enemy's "Bring the Noise", but Activision's efforts don't end there. Even with all the goods this game has, it would be a supreme letdown to freeze out the top music tracks.
The park creator is back in the new game, and Neversoft has also added a create-a-player feature so you can enhance the existing pros, turning them into new skaters. Also, a new customisation system lets you skate to earn enough money for new duds and accessories. Features like this, added to what returns from last year, make "Tony Hawk's Pro Skater 2" a must-have for anybody on the planet. --"Todd Mowatt"

Tony Hawk's Pro Skater 3  
Sports GameCube 91
Tony Hawk returns with an all new line-up of skaters, an all new line-up of parks to crash through, and a whole new level of graphics.

The line-up of street and vert riders include Elissa Steamer, Jamie Thomas, Steve Caballero, Rune Glifberg, Geoff Rowley, Andrew Reynolds, Rodney Mullen, Eric Koston, Chad Muska, Bucky Lasek and Bam Margera from MTV's Jackass (and Tony Hawk, of course).

The create a skater mode returns, allowing for even further levels of options for your character, like adding glasses and tatoos to changing the colour of the knee and elbow pads or even the hair.

And the levels themselves that you must skate through are now more interactive, with cars and humans blocking paths and making noise as you race around to make as many points as possible. Use items around the streets or the park to jump from or over to increase your score, and pull of as many wild and wacky tricks as you can.

The Town of Light  
Adventure PlayStation 4
The Town of Light is a psychological adventure game. It is set in a real location, the Ospedale Psichiatrico di Volterra psychiatric hospital in Tuscany, Italy. The protagonist is Renée who was an inmate at the institution starting in 1938 at the age of sixteen. The hospital she explores in 2016 is abandoned and in ruins, but the location triggers interactive flashbacks so time is constantly switched between present and past as moments are relived. At the same she is an unreliable narrator with a confused viewpoint due to her mental illness and hallucinations, so a lot is left for the player to interpret. Renée is not based on a real character, but the game incorporates many elements of the treatment that were common there at the time. There is a lot of suspense in the game, due to the ambience and the events, but there are no horror elements such as jump scares, monsters, supernatural themes or fail state situations. However, the themes and often disturbing events make this game exclusively intended for adult users, as stated by the developers.

Renée can freely explore the once self-sustained hospital and surroundings using a first-person perspective. In the early parts of the game some wards are still locked, but eventually everything can be explored. Renée can interact with the environment to open and close doors and windows, and interacts with parts of the scenery. There is no inventory system, even though a single object can sometimes be carried in her hands for a short time. Many objects can be picked up and examined from up close, allowing the player to rotate and zoom freely. In dark environments a flashlight can be activated with an infinite battery.

The story is largely linear, but with a few twists. Based on the experiences while exploring three types of elements are stored in a synopsi menu that can be accessed at any time: Experience (a written account), Memories (short flashbacks) and Medical Records (documents that can be consulted). At certain points Renée needs to make choices, but only in the sense that the player needs to tell her how to interpret events. You can for instance side with the hospital and the workers, assuring Renée they have the best interest at heart, or you can encourage her to push through with what her intuition tells her, even when she has problems discerning reality. Through documents, flashback and events much of her background and life story is eventually revealed.

The game consists of fifteen chapters, with the start of each chapter acting as a checkpoint and the only save system in the game. Based on certain choices the story branches a first time with the start of chapter six and then once more for chapter twelve, until everything comes together again at the end. These branching stories introduce new events and different approaches to situations and interpretations. Through the chapter system, which allows the player to revisit earlier ones quickly, the player is encouraged to replay and experience the full story. Completed branches are coloured in and there are colour hints that show where the chosen direction is leading. Next to that, there are also a number of optional discoveries and events in the environment. The branches, presented visually as a communication model with four variations, are tied to specific disorders that can be pursued.

The small amount of puzzles are usually environment based. Often the player needs to interpret hints as to understand what to do or where to go. There are many different rooms and a map hanging in the entrance can be used for orientation. When stuck, Renée will sometimes repeat her intentions and optionally a hint can be used. Sometimes there are also audio cues to steer the player in the right direction, but apart from that there is no help or on-screen assistance. From the main menu an interactive diary can be accessed where Renée explains most of her childhood as she experienced it, in written form.

All Action & Adventure PlayStation2 4.0 (17 votes)
Most movies or TV programmes that get made into video games don't usually turn out too well, with most of the effort and expense going into securing the licence rather than making the game. The idea that a game of any genuine quality could come out of a toy licence would normally be dismissed out of hand, but believe it or not "Transformers" is superb.
Based on the recent Armada toy line, rather than the 80s toys remembered by twenty and thirty-somethings, the main characters still have familiar names such as Optimus Prime, Megatron and Starscream. The game itself takes obvious influences from "Halo", of all things, as you roam a series of superbly rendered landscapes fighting off hordes of enemy robots. You only have one basic weapon for each of the three playable characters but you can augment this by finding one of the large range of Mini-Cons within the game. These smaller robots offer extras such as shields, infra-red vision and even a hang glider. You can only equip four at a time though, making for some tough tactical decisions.
You can, of course, also transform into a vehicle at any time and this is made absolutely necessary by the sheer size of the levels, which seem to stretch out for miles. So forget the licence (or not, if you're a fan) and check out the best thing to happen to the PS2 for ages. --"David Jenkins"

Mycket kuriosa finns att hämta i extramaterialet. Annars en solid action upplevelse som tyvärr har den dåliga smaken att inför den sista banan tvinga en att hitta vissa hemligheter i tidigare banor för att komma vidare. Detta leder till en hel del backtracking vilket blir ett minus. Om man är ett transformers fan får detta inte missas, om man gillar action spel så rekomenderas det varmt.

Transformers: Fall Of Cybertron  
Avontuur PlayStation 3
Transformers: Fall of Cybertron is a third-person shooter video game developed by High Moon Studios and published by Activision. It is the sequel to the 2010 video game Transformers: War for Cybertron, and directly follows the events of that game as the Autobots struggle to defeat their Decepticon foes in a war for their home planet of Cybertron. The game was released on August 21, 2012 in North America and on August 24, 2012 in Europe for Microsoft Windows, PlayStation 3 and Xbox 360.
The game tells the story of the Transformers, fictional robotic life forms, and the final days of conflict on their home planet of Cybertron. An origins subplot for the Dinobots is also told, reimagined from the Transformers: Generation 1 continuity. Other subplots also tell an adapted story for several characters. Some of the voice cast from the 1984 series The Transformers return to reprise their roles, including Peter Cullen as Autobot leader Optimus Prime and Gregg Berger as Grimlock. Other actors return to reprise their roles from Transformers: War for Cybertron.
Fall of Cybertron received generally favorable reviews from critics. The Microsoft Windows and Xbox 360 versions have an aggregate Metacritic score of 79/100, while the PlayStation 3 version holds a score of 77/100. Critics generally felt that the game was true to the Transformers franchise and provided good fan service, but some thought that the story pace slowed at times. Gameplay was mostly praised, but some reviewers cited the removal of War for Cybertron's cooperative campaign as a low point. Graphics and audio also received broadly positive comments, though some reviewers noticed frame rate issues with the PlayStation 3 version.

Transformers: War for Cybertron  
Action PlayStation 3
Taking place on the Transformers home planet of Cybertron, Transformers: The War for Cybertron tells the story of the Transformers long before they came in contact with Earth, which had been previously explored in the games based on the 2007 and 2009 movies.

A third-person action game utilizing the Unreal Engine to render the robots and their environments, players can choose to side with either the Autobots or Decepticons in single and online co-op campaigns for up to three players. Each side features its own story and missions in which the player can run, jump, shoot and of course transform. In single player mode the player is accompanied by two fellow Transformers which can be either AI or player controlled. Being a Transformers game, a key element is the ability to transform at will and thus choose between walking robot mode or driving or flying vehicle mode to explore the game's environments. Both modes offer different forms of mobility and weaponry.

Online multiplayer is available and allows players to configure their own Transformers character from one of four classes to duke it out in six different multiplayer modes such as Deathmatch, Code of Power, or Countdown to Extinction.

Reprising his role as Optimus Prime is voice actor Peter Cullen whose involvement with the role goes back to the Transformers' beginning in 1984.

True Crime: New York City  
Action & Adventure GameCube
Wield the ultimate power as a rogue street cop in New York City. You are Marcus Reed, a former criminal turned cop, using and abusing your authority to hunt down the murderer of your mentor while cleaning up the 'hoods of New York City, from Harlem to Chinatown. Your undercover investigation leads you through a murderous web of gangs and deceit as you battle crooks, your past, and everything else the city can throw at you.

Sämre än ettan på alla plan. Grafiken må vara snyggar men å andra sidan tappar spelet framrate väldigt ofta. Så pass ofta att det ibland blir ospelbart. Bästa momentet är när du laddar upp spelet och möts av en rappare som häver ur sig: Turn the motherf*cking music up man. Och det är väll det man får göra. Om man gillar hiphop vill säga.

True Crime: Streets of LA  
Action & Adventure GameCube 4.5 (14 votes)
In True Crime: Streets of L.A., players assume the role of rogue Elite Operations Division (EOD) operative Nick Kang, a no-holds-barred badass, whose brutal reputation and lethal skills have landed him the nasty task of taking down the Chinese Triad and Russian Mafia cartel that has turned the City of Angels into a war zone. Take part in explosive gun battles with double-fisted firepower, devastating martial-arts brawls and high-speed shoot-outs across 250 square miles of accurately recreated LA. In car or on-foot, the unique branching missions include locating hostile witnesses, searching for case-cracking clues, taking out evasive informants and busting the heavily armed and deadly bad guys.

Mycket bättre än GTA (med undantag för San Andreas). Bra soundtrack och bra mycket lättare kontroll. Gillar man GTA är detta något att ta en titt på. Christopher Walken gör en grym berättarröst.

Twin Caliber  
All Action & Adventure PlayStation2 2.5 (7 votes)
I saw this game in a mag and when i saw an offer in a shop I bought it, I enthusiastically started playing it and when I had finished i was dissapointed. The game just tries to be to0 genre busting, the music is too in-your-face and loud, the voices are just laughable and the gameplay is repetative, r1 r1 r1 r1 r1 r1 r1 r1 r1 r1 r1 r1 r1, owww my fingers.
The whole two gn thing is what drew me to this game, but in the end it was its failure, k k k it was a good indea, but i feel that if the designer had encouperated it into a better game i think it would have took off.
The gameplay is just repetive leaving r1 and l1 marks and analog rashes! It is just so boring just pressing the same three buttons ,(l1 r1 and the button that locks both arms together so you can concentrate firepower - but wait wasn't the whole idea to control both arms separatly?)
ONLY buy this if you love pure action at a PSone level of graphics.

Vilket skämt! Grymt svårt men också en skrattfest. Musiken, dialogen, grafiken, storyn... allt är så dåligt att det blir humoristiskt. Spelet håller ungefär lika lång tid som det tar att få en pizza hemkörd.

Twisted Metal Black  
All Action & Adventure PlayStation2 3.0 (8 votes)
Built upon a world laced with madness and destruction, Twisted Metal: Black sets the stage for a gruesome yet electrifying battle. Calypso, the mastermind behind the Twisted Metal battles, returns once more to host the ultimate contest of wreckage and devastation. He has plucked some prime contestants straight out of an asylum and has promised these otherwise doomed souls a single wish should they defeat their opponents in a battle of twisted metal. As the carnage unfolds, learn how and why these mad motorists were locked up behind the walls of insanity. Slip into their minds, take a walk around their mental anguish and come out screaming for more.

Twisted Metal World Tour  
Driving & Shooting PlayStation 5.0 (5 votes)
No joke.. I have been playing this game obsessively for 9 years now and I'm not bored of it. Me and my brother play it on a weekly basis on co-operative mode and it is simply the funnest thing ever. I don't care if the graphics and frame rate look poor by today's standards. the gameplay is absolutely perfect and there is a car and character to suit everyone.
The music is also amazing. The guitar riffs on the Moscow level made me want to play guitar and now I can play it :-D My friends love this game as much as I do. It's simple to pick up, but difficult to master. Buy this game while you still can.

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